
brmbrmcar {l Wrote}:And also, in the level In the Heart of the Forest, the trampoline shouldn't be in a bonus block, but instead out there already. Bonus blocks should only ever be optional to defeat a level.
RustyBox {l Wrote}:I made a worldmap.
aaron {l Wrote}:brmbrmcar {l Wrote}:And also, in the level In the Heart of the Forest, the trampoline shouldn't be in a bonus block, but instead out there already. Bonus blocks should only ever be optional to defeat a level.
ich libe dise levels
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aaron {l Wrote}::)![]()
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Serano {l Wrote}:A strict linear map would be counterproductive, mainly because of the keys for the castle. And the keys could be more hidden e. g. through using only mushroom-symbols... I see what I can do.
sorie im fresh![]()
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brmbrmcar {l Wrote}:And also, in the level In the Heart of the Forest, the trampoline shouldn't be in a bonus block, but instead out there already. Bonus blocks should only ever be optional to defeat a level.
RustyBox {l Wrote}:Maybe the forest worldmap should also use the water from the Icy Island worldmap.
Serano {l Wrote}:RustyBox {l Wrote}:Maybe the forest worldmap should also use the water from the Icy Island worldmap.
Are you talking about the waves/animation? That would be a very good idea.
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