Jamestonjes {l Wrote}:I plan on remaking my school in the game
This sounds like a really bad idea... this story should be a clue as to why.
Jamestonjes {l Wrote}:I plan on remaking my school in the game
Evropi {l Wrote}:Jamestonjes {l Wrote}:I plan on remaking my school in the game
This sounds like a really bad idea... this story should be a clue as to why.
TheLastProject {l Wrote}:Evropi {l Wrote}:Jamestonjes {l Wrote}:I plan on remaking my school in the game
This sounds like a really bad idea... this story should be a clue as to why.
South Africa is not America. I mean, I can't imagine most places to be this insane.
Jamestonjes {l Wrote}:Yeah Ive read about some pretty messed up things about American people getting influenced by games in the past and publishers/developers/creators of said games/maps/levels can not be blamed for people getting influenced in an in intended way even though I bet all those people that say(or act like) a game influenced them were probably going to do something equally as stupid right from the start
I mean just recently I read on Kotaku about two people "influenced" by COD even though I don't like COD I wouldn't blame the creators would you?
Julius {l Wrote}:Just don't build your school... nearly everyone does it in their teens (I have to admit me too), they are all bad levels... you don't really learn much about level design by it either and once you grow older you will realize that it is just distasteful to do so.
Jamestonjes {l Wrote}:For my current map I'd like to know how do I properly use the H button (forgot what its called, think height mapping or something)
Oh and also I won't make my school the only reason I wanted to were because I thought that there were three places that would suit the games parkour (sorry about spelling),system instead I'll use symiliar things in another map with improvements.
Unnamed {l Wrote}:Maybe it's too much outdoor.
Evropi {l Wrote}:Your other maps have been awesome so far, I have no doubt this one is, too!
Ulukai {l Wrote}:Dude, you are one hell of a mapping machine...
ballist1c {l Wrote}:
Jamestonjes {l Wrote}:Ok basically id like some texturing advice for my upcoming map... can you give me some its going to use Greaser's SP mode
Ulukai {l Wrote}:Not bad, but where does all the ambient ligth come from? You can try to darken the environment and place some lights to add a little contrast and create a less abandonned atmosphere.
Ulukai {l Wrote}:Jamestonjes {l Wrote}:Ok basically id like some texturing advice for my upcoming map... can you give me some its going to use Greaser's SP mode
Try to not re-use the same texture too much on different locations (ceiling / floor / walls). And why so many light textures? Place some lights here and there instead of using it as trim...
It's also very colourful, don't eat too much paddoes before starting to map ^^
ballist1c {l Wrote}:Ulukai {l Wrote}:Not bad, but where does all the ambient ligth come from? You can try to darken the environment and place some lights to add a little contrast and create a less abandonned atmosphere.
Haven't started on lights yet, just an ambient placeholder in the screenie
Ulukai {l Wrote}:You should probably say that when posting the picture, else we don't know in which state it is. ;-)
John_III {l Wrote}:Use this thread to share ideas, screenshots of maps you are working on
Users browsing this forum: No registered users and 1 guest