Hi folks,
This post will only make sense if you have recently used the new weapon, mines, present in the SVN. According to the response to my limited questioning in the game and on the forum I have determined that there is an interest beyond my own in being able to place activated mines in edit mode that would carry over into the game. I had only originally envisioned this idea for offline edit mode, but there is a possibility that it could be fun from online edit mode as well. Here are some play scenarios for edit mode activated mines. I am not the best at scenarios so please bear with me. Preplacing active mine primaries, proximity charges, could be used to slow people down in timetrial while requiring that they hit or be hit by the mines before passing an area. The mine secondary, 'laser activated charge' could be used to create nonlinear paths through timetrial maps where a player would be given an opportunity to go behind a mine and shoot it through a conduit from the side to allow passage through the area previously blocked by the laser from the mine. Some poeple like to create laser art with the mine secondary; this art could now be generated with a savable outcome in a map. Perhaps over the next couple of weeks we can discover if this idea is good or bad. To make it easy to convey our opinions I have created a poll that will last 21 days.
Cheers