Hi everyone,
Thanks a lot for your feedback

Auria {l Wrote}:I'm not realky convinced by your Adiumy texture (I think the current one is just fine?)
It was just an idea that I had when I saw the texture file name : "egg.jpg". I don't want that you to accept all the things I do

It's just a proposal, a base-idea for some new Karts or something else

I just wanted to see how it can be possible to do this

It was a kind of experiment, indeed re-textured without remake the UV-Layout and/or the 3D Kart was not easy. For instance the UV-Layout of Adiumy's kart isn't really made for that.
I guess improving the kart further might require some modelling.
That's what I think, but I have not the time and the ideas to model a new Kart.
I modified the old file, but there is no license file attach to the texture. So for the license I think I can place it under CC BY-SA 3.0
I agree with you Totoplus62, Tux Kart needs a new texture like the Hexley one, maybe if I have time

charlie {l Wrote}:It's a floor. It should be grey. If you want the floor to be less boring, then you need to add things that make sense, not just add a really noisy texture.
You're right charlie, excuse-me for this noisy texture. But for the record I really see this texture floor in a classroom! In orange and pink! It's a true story

RaceAce {l Wrote}:Oh, and do you need blender to re-texture a kart or can you just edit a file or something? Also, what is a good program for making textures?
No, I use just software like GIMP... but I have used Blender to see how the UV-Layout fit to the texture. That is easier.
RaceAce {l Wrote}:Oh, and to attach a file do you just browse and select the file? Like browse, go to STK, open Data, open Tracks and select the track file?
Yes, but I work on a copy in my personal directories, not directly in the Supertux Kart directories.