Hi! Here's my list of ideas, suggestions and comments on the achievements and stats.
General achievements suggestions:
- Unlock descriptions: The descriptions of some hidden achievements should be unlocked for completing certain other achievements. Usually related achievements should be affected.
Ideas for new achievements (a lot of real challenges in here):
- Under Par: Complete a level with less than the goal recordings*
- You did it!: Complete any level set (besides Tutorial)
- Victory: Complete all official levels (besides Tutorial)****
- Great Victory: Complete all official levels (besides Tutorial) with silver or gold****
- Epic Victory: Complete all official levels (besides Tutorial) with gold****
- Survivalist: Complete 10 levels in row without dying**
- Expert Survivalist: Complete the default level set from start to finish*** without dying or resetting once
- Couragous: Complete all levels of a level set that has checkpoints without using any checkpoint*****
Comments on existing achievments (spoilers!):
- Many achievements are basically just stats and chores, nothing too exciting. There should be more actual challenges / things the player can be proud of
- The “Programmer” achievement should also count if you play a release candidate version. ^_^
- The “Level Museum” achievement is a bit too unforgiving. 50 levels is a huge number. Maybe cut it down to 5 or 10, or remove it entirely
- "The creator" has a very long time and is too tedious. I suggest removing it.
- Cheater achievement is stupid and should be removed. Game should not encourage cheating
Suggestions for stats screen:
- Display number of total collected/total achievements in stats screen
- Show separate medal counters between official and add-on levels
- Display number of total levels in comparison to completed levels
- Display number of completed level sets (also separate display for official / add-on)
- Display number of completed level sets with 100% silver/gold (official / add-on)
---------------
Footnotes:
* = There should at least be one level in the official levels where this is possible. See also: https://forum.freegamedev.net/viewtopic.php?f=48&t=8106
** = It has to be 10 different levels, of course
*** = Meaning you played the levels in order. Whenever the order was broken, the achievement's progress is reset and you have to start from level 1 again
**** = Requires fixing classic level set (last level “Credits” cannot be won)
***** = Game could keep track for each level if it was completed without using checkpoints. Think of it as an invisible medal. As soon all levels in any level set have this invisible medal, the achievement is won.