What I mean is that I doubt that there is much demand for such a thing, no?
Name: Amy
Class: NPC with a quest
User rating: 3 out of 10 (based on 2 votes)
Race: preferably humanoid
Gender: preferably female
Age: child
Setting: any
Style: casual
NPC group: none
Used: Not yet. (Don't forget, the site rules require you to mark every NPC you use in your game/story as used)
License: CC0
Short description: Amy is a child. She has a problem, she has lost her doll.
Tags: child, doll, cute, quest, short, small, npc, girl, search
Content:
- (crying)
- Hi...
- Why are you crying, little one?
- I've lost my doll... I can't find it anywhere...
- Aw... that's a nasty problem. Do you remember, where did you see it last time?
- I've played with it in the park yesterday...
- I'll look for your doll, just don't cry. Ok?
- Ok. I'll try...
(after finding the doll in the park)
- Oh. Thank you, thank you, thank you!
- You're welcome. Just be more attentive to your stuff in future, ok?
- Yes, I promise. Thank you again. You are so kind...
(generic phrases)
- Hi!
- Thanks again for finding my doll!
- My doll is so cute!
- I like my doll very much. It's the only toy I have.
Content amount: short
Comments (1):
Cute, but not bright enough. Not a memorable character.
the game is the framework
eugeneloza {l Wrote}:2. I'm developing a FOSS RPG for several years by now (still too early to start a topic, because it's not playable yet). I'd gladly pick some unique NPCs for the game which would add more diversity to the gameplay. E.g. a database of NPCs or NPC groups with FOSS-compatible license and convenient search/sort might be a serious help.
eugeneloza {l Wrote}:I wonder if there is any "centralized" place, where people could share game scenarios with FOSS-compatible license. I know we have OpenGameArt for art and it even has "documents" chapter, however it is far from being scenario-oriented.
I'm not speaking about just stories or novels, but about game-ready content (i.e. some generic plot, characters, dialogues, descriptions, ideas for game screens/locations, some reference/concept art, etc.).
Sauer2 {l Wrote}:Is the general idea that people create some sort of game ontology that a game can consume more or less automatically?
mdtrooper {l Wrote}:Maybe...the best license for the documents are https://www.gnu.org/licenses/fdl-1.3.html or any of Creative Commons.
But your project sounds awesome...could you tell more about this? it sounds awesome.
Lyberta {l Wrote}:CC-BY-SA is as viral as GPL.
palrogg {l Wrote}:Maybe it’s not about the license, but the version control? A Git-like system, as you said?
CC-BY-SA is as viral as GPL.
to me, it's a sledgehammer solution to a non-problem
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