Guys, I have something to say about the physics.
(Try not to take this personally,
prepare for a bit of criticism)
I think the physics are a bit slippery.
Sure, I'm on ice, but in air it's still slippery!
Let's say I've jumped forward. I'm jumping onto a block, and I overshoot it.
I'm at the peak of my jump, and then I want to go
left to go back to the block.
I hold left, and my right velocity slows down, but by the time I actually start moving
left,
I've fallen down in a pit!
The air momentum is a bit slippery!
Can you guys make that a little less slippery?
It makes jumping from block to block
even harder!
Plus, why did you guys get rid of the "run" button?
I'm just curious, I liked having
control over my speed.
Not saying I don't have control now, but it's hard to gain speed sometimes.
To summarise,
I think the air-physics are a bit slippery, turning from one direction to another takes a while,
The run button kinda helped balance the slippery physics, but now (since it's gone,) it's a bit harder to perfect block to block jumping.
I think you guys don't necessarily have to add the run button back,
But can you make it faster to turn across from left to right (or vise versa) in mid-air?
That would be great!
(Sorry for all the criticism, I'm just a little bit of a nitpick! Don't take it personally, You guys all rock!)