I have been working for a long time on this project, probably you would remember my post in the previous forum, the idea was to make a game with free software only, but recruiting free software users has proven to be a very difficult task. Currently, I have a Blender modeller working in architectural elements and also a texture artist creating some assets like world maps, new GUI skin, etc. The game is almost playable: you can walk, talk to NPCs, receive and complete quests, receive items, and even kill people. It uses Ogre engine, Lua and OpenAL, the programming language is C++. The source code is GPL and the art is under CC.
More artists and developers are welcome to join.
Some screenshots:
Normal map tests:


Inventory:

Dialog system:
