OK, here’s my first review of this release:
Bug: It is not possible to change the resolution while in fullscreen.
Bug: The FOV resets after respawn.
And I think the FOV can be set to really absurd values. I wonder if it is even fair to allow players to set their FOV to such large values.
About the maps:
I found the ETH3 paths a bit confusing on the first run. Of course I totally ran the wrong way and fell into a stupd pit instead of following the regular path. But I became used to it very quickly.
Neutral zones in ETH4: Those aren’t obvious. The color is just slightly different from neutral zones. At my first run, I walked on such a zone and I thought it was a bug because I didn’t catch the zone although I touched it. The color for neutral zones should be clearly distinguishable.
And why not sticking to a standard color scheme for all maps?
On the first impression I think those new maps are really nice. It has to be shown how well they work out in actual gameplay, however.
Regarding the menu:
I think the controls should all moved away from the Game tab and instead moved to their own new tab “Coltrols”. Makes more sense to me.
Edit:
Another bug: After starting TOL in window mode, the mouse pointer does not hover anything; it starts only to react at all after the first click. After that first click, it’s still not enough: The focus is displaced. I put my mouse pointer on “Options”, yes “Play” is hovered, etc. So it seems TOL somehow assumes a slightly displaced mouse position. I suspect this is probably because XFCE automatically resizes and/or moves the window. As soon as I manually move or rezise the window, the hovering works normally.
I use the XFCE desktop (
http://www.xfce.org).