Fixed an improved in-game gui:
Changes made:
- Fixed the Gold, Terrain and mana icon clipping. (Previously they were cut on the top and bottom parts.)
- Improved the tabs, and buttons look'n'feel to be more like in the main menu and earned some space using thiner borders.
- Reduced the tab window height to earn even more space.
- Removed the 'Combat' tab, as I don't see any use for it.
- Put the creatures one next to traps.
- Added an 'options' button that I'll later use to trigger an option menu.
- Fixed the stretching behaviour of the tab buttons and tab panel images, fixing a glitch seen around buttons/panels borders.
- I'd like to remove the useless tabs for now (they are easy to readd anyway), so users won't get confused about unimplemented features.
- If you're ok with it. I'd like to use the same tab window for the editor. It will be easy for me to split the tiles, rooms, creatures there, and this will look overall more finished.
- I'd like to later move the system tab content into the options menu.
- I'd like to later add an objectives menu and move the objective panel content there.
- Does anyone has got graphics to turn the 'options' and 'objectives' into image buttons, if you guys are ok with it?
Feel free to comment.

Best regards,