samuncle {l Wrote}:custom modification in the engine
svn checkout svn://svn.code.sf.net/p/supertuxkart/code/main/trunk stk
cd stk
mkdir cmake_build
cd cmake_build
cmake ..
make -j2
input_manager.cpp
===================================================================
--- input_manager.cpp (revision 14186)
+++ input_manager.cpp (working copy)
@@ -233,9 +233,9 @@
const int count = World::getWorld()->getNumKarts();
for (int n=0; n<count; n++)
{
- if(World::getWorld()->getKart(n)->getController()->isPlayerController())
- World::getWorld()->getKart(n)->getNode()
- ->setVisible(gui->m_enabled);
+ //if(World::getWorld()->getKart(n)->getController()->isPlayerController())
+ // World::getWorld()->getKart(n)->getNode()
+ // ->setVisible(gui->m_enabled);
}
}
else
<!-- Camera: Distance between kart and camera.
forward-up-angle: Angle between camera and plane of kart (pitch)
when the camera is pointing forward
backward-up-angke: Angle between camera and plane of kart (pitch)
when the camera is pointing backwards. This is usually
larger than the forward-up-angle, since the kart itself
otherwise obstricts too much of the view. -->
<camera distance="1.5" forward-up-angle="15"
backward-up-angle="30"/>
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