One small fun suggestion for “Follow the Leader” knock-outs

One small fun suggestion for “Follow the Leader” knock-outs

Postby Wuzzy » 04 Nov 2013, 20:33

Here’s a small idea for the “Follow the Leader” game mode I just had:

I suggest to make knock-outs more spectacular: Each time a player gets knocked out, I suggest that Thunderbird flies above the kart and strikes with a mighty flash and the kart turns into a pile of ash (like in cartoons). :lol:
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Re: One small fun suggestion for “Follow the Leader” knock-o

Postby rubberduck » 04 Nov 2013, 21:53

and a funny message (like a message when a kart is hit by a bowling ball)

for example:

xyz's engine doesn't work anymore
xyz is hijacked/abducted by an ufo
https://notabug.org/rbduck/Nucleagacy
my puzzle / action game in godot 4
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Re: One small fun suggestion for “Follow the Leader” knock-o

Postby Auria » 05 Nov 2013, 00:45

well something more would be fun indeed, but developing such animations takes quite a bit of time, and given how limited our time is, we will likely want to invest it somewhere else
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Re: One small fun suggestion for “Follow the Leader” knock-o

Postby asciimonster » 05 Nov 2013, 13:02

You could also opt to keep it simple. Like an explosion that knocks the cart off the track.

Maybe re-use the timebomb-animation? That way you can show during the FtL-game who is currently is in danger of being eliminated...
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Re: One small fun suggestion for “Follow the Leader” knock-o

Postby chronomaster » 05 Nov 2013, 13:03

i can do animation!
what do you need being done!?
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Re: One small fun suggestion for “Follow the Leader” knock-o

Postby Auria » 06 Nov 2013, 00:11

chronomaster {l Wrote}:i can do animation!
what do you need being done!?



Well for now, what we need most I think is to making good win-lose animations for karts. We currently have animations for all karts, but they are of quite variable quality. If you want to help with animations, I think this is the area where help would be needed the most
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Re: One small fun suggestion for “Follow the Leader” knock-o

Postby chronomaster » 06 Nov 2013, 07:13

is there any particular kart?
i have downloaded adiumy, and rerigged it a bit. but then again the win/loose seems alright.
be more specific your desires
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Re: One small fun suggestion for “Follow the Leader” knock-o

Postby Totoplus62 » 06 Nov 2013, 10:43

I think that some current karts don't have win-lose animations such as Xue for example (the mouse).

For 0.8.2 (or later) we will really need to create animations during the race for all the characters, and we will have to link them with voices -> viewtopic.php?f=18&t=4003&hilit
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Re: One small fun suggestion for “Follow the Leader” knock-o

Postby RaceAce » 06 Nov 2013, 11:42

My idea for Follow the Leader: When it starts, the last kart has a time bomb on it. If it passes people, the time bomb will switch to the new last kart. When the time runs out, the last kart (with the bomb) will explode. This should have a different colored bomb (yellow?) to differentiate. Also, I think that the kart with the bomb should be immune to bananas, to sort of help them out a little.
Bananas are yummy
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Re: One small fun suggestion for “Follow the Leader” knock-o

Postby chronomaster » 06 Nov 2013, 11:51

tell you what, how about one of you that is very aware of what should be and what had already been discussed, would update the todo list in a way that someone who would want to animate, would know what needs to be done.
in a more percise way then just saying "animations is needed, maybe start with winning loosing".
the contributers guide/todo list doesnteven have an animation category.
it would be wise to also know (or discuss) what you want the animation to be.
ill appriciate if people would be more decicive rather than me spending time doing animation thats totally not to everyone's taste.
ill check the xue model for now.
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Re: One small fun suggestion for “Follow the Leader” knock-o

Postby Auria » 07 Nov 2013, 01:24

Xue is one. Some others from the top of my head :
- lose animation for puffy could be improved (simplified with less gimmicks)
- lose animation for tux, same thing
- lose animation for wilber too
- win animation for pidgin is weird
- nolok's lose animation could be improved

There may be more but as you can tell there are quite a few karts on which we could use help :)
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Re: One small fun suggestion for “Follow the Leader” knock-o

Postby chronomaster » 07 Nov 2013, 03:24

yea but being specific also helps. like specific on what the actual animation would be. rather than just saying "lose animation is not good pidgin".
lets discuss what you think should be appropriate for each character (atleast generally) then we'll see.
in the meantime, im finding some serious issues in the mouse kart and ixing it. and rerigging karts.
they are much more easilly handled now. and easily (and flexibly ) animated.
mouse kart is kind o a mess in armature.
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Re: One small fun suggestion for “Follow the Leader” knock-o

Postby Totoplus62 » 07 Nov 2013, 11:34

chronomaster {l Wrote}:yea but being specific also helps. like specific on what the actual animation would be. rather than just saying "lose animation is not good pidgin".
lets discuss what you think should be appropriate for each character (atleast generally) then we'll see.
in the meantime, im finding some serious issues in the mouse kart and ixing it. and rerigging karts.
they are much more easilly handled now. and easily (and flexibly ) animated.
mouse kart is kind o a mess in armature.

People just have to be creative for win-lose animation, and of course if it's funny that's better :) .
These animations (win/lose) just have to show that the character is very happy or sad but the way you want. What auria said is that if you look at Pidgin winning animation: The kart disappears and pidgin is flying, that is really weird and doesn't really show Pidgin win :| .
For the next release i'm pretty sure the main devs will be more specific for animations during the race and all the other ones; but they have currently too much things to do as the 0.8.1 is going to be released very soon.
Let's create a thread :p -> viewtopic.php?f=18&t=5061
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Re: One small fun suggestion for “Follow the Leader” knock-o

Postby chronomaster » 07 Nov 2013, 21:41

Totoplus62 {l Wrote}:People just have to be creative foranimation


yes but i have looked at pidgin, and the animation of him flying upwards , doing a circle, then returning to it'skart, is not REALLY bad. so i assumed that if THAT is considered bad, then i wouldnt know which "creative" animation i would think of woulf be worth creating, because people would say "thats not better than the current one".

Totoplus62 {l Wrote}: What auria said is that if you look at Pidgin winning animation: The kart disappears and pidgin is flying, that is really weird

you see... if you think that the pidgin is flying as a win animation to be weird, i wouldnt know what a good animation would be considered by you. unless ofcourse you mean specifically to the disapearing of the kart.
as for the disappearing of the kart i have no idea where or what you talk about.
i have downloaded the blend file of the pidgin kart, and the kart does not disappear. pidgin flies, makes a circle and comes back to the kart, and the kart stays exactly where it was.
any hints on what dissappearing of the kart that you talk about? in blender it doesnt show any disapearesness
Totoplus62 {l Wrote}:These animations (win/lose) just have to show that the character is very happy or sad but the way you want.

see ? that wasnt so hard wasnt it? speaking generally, as guidelines saves time for production. although, i could have understood that myself.
Totoplus62 {l Wrote}:but they have currently too much things to do as the 0.8.1 is going to be released very soon.
Let's create a thread :p -> viewtopic.php?f=18&t=5061

typing with keyboard, doesnt takes time. if someone has a general idea throwing it isnt much of a time. as i said...even generally speaing about animation.
anyway, since i sort of misunderstood the atmosphere in this feature project, you can say half of what i wrote is irrelevant...
i thoughtpeople here are very picky and such :)


anyone wanting to comment or suggest about animations or discuss them please do it in the animation thread here - viewtopic.php?f=18&t=5061
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Re: One small fun suggestion for “Follow the Leader” knock-o

Postby Totoplus62 » 07 Nov 2013, 22:57

Just to answer you
chronomaster {l Wrote}:yes but i have looked at pidgin, and the animation of him flying upwards , doing a circle, then returning to it'skart, is not REALLY bad. so i assumed that if THAT is considered bad, then i wouldnt know which "creative" animation i would think of woulf be worth creating, because people would say "thats not better than the current one".

I didn't say it is bad, i said it is weird :think: .

chronomaster {l Wrote}:you see... if you think that the pidgin is flying as a win animation to be weird, i wouldnt know what a good animation would be considered by you. unless ofcourse you mean specifically to the disapearing of the kart.

Yes i was talking about "disapearing" of the kart. But pidgin isn't the main problem as some characters don't have animations at all IMHO.
And yes, it disappears in-game -> Image

chronomaster {l Wrote}:see ? that wasnt so hard wasnt it? speaking generally, as guidelines saves time for production. although, i could have understood that myself [...] typing with keyboard, doesnt takes time. if someone has a general idea throwing it isnt much of a time. as i said...even generally speaing about animation.

Please don't be impatient. It often happens to me to open a thread and wait quite a long time to have an answer but that's not a problem for me because i know that people can't be there 24/24h.
Moreover we don't live in the same countries: there are problems with timezones (I also forget: Stk isn't a big team). If you want to contact one the main devs (i'm not; i can just give you advices) try the irc channel http://supertuxkart.sourceforge.net/Community you should get a faster answer.

It's always a good thing to have new people working on this fantastic project, so: welcome here.

Edit: I didn't find the way to delete the animation thread as you asked me.
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Re: One small fun suggestion for “Follow the Leader” knock-o

Postby Wuzzy » 08 Nov 2013, 02:48

Hey, please do not go off-topic.
I suggested something about losing “Follow the Leader”, not about general losing/winning animations.

If you want to discuss on that, please do so in another topic.

I do not care if my suggestion it gets implemented sooner or later. I just want to hear how you think about it in general. And having some animation for losing Follow the Leader is better than just disappearing, right? ;)
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Re: One small fun suggestion for “Follow the Leader” knock-o

Postby Arthur » 08 Nov 2013, 10:44

Wuzzy {l Wrote}:I do not care if my suggestion it gets implemented sooner or later. I just want to hear how you think about it in general. And having some animation for losing Follow the Leader is better than just disappearing, right? ;)

For sure.
Hey pal, I took an oath for justice! "In happy days or tightest tights..." or something like that.
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