First of all, the new scoring system is much better than the previous one. Getting a good score is now actually a challenge and not just trivial. I think this scoring system could stay and I think this change was an important one.
The rewards system which came along is also a huge improvement.
The car selection is exactly how I imagined it, based on certain cars and car classes and you can’t switch the car in the middle.
The user interface for this is just a bit confusing for this. You have to go to the cars tab to select a new car but if you click “Start” on this one, the challenge won’t start. You have to go back to the challenge tab again. Even although I know how it works, I mess up many times. I have no ideas to make it better at the moment; does anybody else have a suggestion on how to fix this?
I think multi-lap races are flawed in both modes. I don’t understand how it actually works but it seems to me the only lap which counts is the last one. That woudn’t not make much sense to drive the previous rounds then, after all.
When I suggested multi-lap challenges/championship, I actually meant the score should depend on the total race time, not just any lap time. It follows that also the ghosts would have to be aligned. A lap record ghost would be just wrong here, it must be of course a challenge ghost which drives under the conditions of the challenge. Alternatively, if no such ghost exists yet, maybe the game could calculate an estimation based on the lap ghost.
Now here come my random suggestions along:
I suggest:
- Introduce more configuration parameters for boost (in challenges/championships)
- New boost mode: Give boost only at the start of the race
- New boost mode: Give boost each checkpoint
- Configurable maximum amount of boost
- Configurable amount of boost you start with (either directly or based on track length)
- Configurable amount of boost you get per lap/time/whatever (depends on mode)
I also think the challenge mode is too similar to championship mode. The only realy difference is that challenge has cups whereas championship has a score at the end. Other than that, I could not spot any real difference between the two.
I suggest this to make a difference:
- From now on, a challenge is defined as a single race under certain conditions. The existing multi-race challenges should be moved to championship mode.
- And a championhsip is defined as a series of races under certain conditions.
I don’t think cups belong to challenges; I suggest to replace them with medals. The cups could move the championship mode. It makes more sense this way. It’s just a cosmetic change.