2D artist needed for kart icons

2D artist needed for kart icons

Postby samuncle » 29 Sep 2013, 10:24

Hello everybody

As you know supertuxkart 0.8.1 will feature two new character. The xfce's mouse and Princess Sara. Both have an icon but it doesn't fit with other ones.
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If you look closely, original icons have the same eyes and they look cartoon.
Image

I don't have time to make them myself (I'm working on the new graphical style for 0.9). So I'm asking to our community if they can do it :).

Thanks in advance,
Sam
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Re: 2D artist needed for kart icons

Postby fraang » 29 Sep 2013, 15:33

I think before someone should start workig on an icon here we need to formalize a style guide line for character icons. So I will start here with a first version. samuncle please give feedback and changes where you see fit.

character style guide line, version 1.0
shapes
  • Avoid to small and insignificant details
  • Shapes should be simplified as appropriate and needed (keep the icon size in mind)
  • Use perspective with care
  • Use thick outlines
colors
  • Colors should be not too bright and dark
  • Avoid too high contrasts
  • Don't shade icons, use plain colors instead
  • Use highlights only for very shiny materials and eyes
  • Don't use color gradients
  • The outline color should be a darker shade of the fill color
    If the color is black or a very dark shade of grey, use a ligher shade of it for outlines

EDIT: Added item "Use thick outlines"
Last edited by fraang on 29 Sep 2013, 23:45, edited 1 time in total.
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Re: 2D artist needed for kart icons

Postby Auria » 29 Sep 2013, 23:04

I would add to the guidlines : thick outlines. Many people who try to make icons make the mistake of using thin outlines, while they need to be quite thick
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Re: 2D artist needed for kart icons

Postby fraang » 29 Sep 2013, 23:46

Auria {l Wrote}:I would add to the guidlines : thick outlines. Many people who try to make icons make the mistake of using thin outlines, while they need to be quite thick

Added your point to the post above. :)
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Re: 2D artist needed for kart icons

Postby samuncle » 30 Sep 2013, 00:42

Oh thanks :)
I will include these guidelines in the new version for the wiki
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Re: 2D artist needed for kart icons

Postby Ludsky » 30 Sep 2013, 09:23

Icon for XFCE's >>
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Re: 2D artist needed for kart icons

Postby fraang » 03 Oct 2013, 20:03

My entry for the Xfce mouse... or whatever it is. :p

Image Image Image Image

I will upload it with the SVG file to OGA later when it is considered finished.

EDIT: Added version 2 with a shorter head/nose.
EDIT2: Added version 3 (suggestion of samuncle)
EDIT3: Added version 4 (suggestion of Uni)
Last edited by fraang on 04 Oct 2013, 21:32, edited 4 times in total.
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Re: 2D artist needed for kart icons

Postby Auria » 03 Oct 2013, 23:11

Nice start! Maybe the nose is a little too long, in the original her nose is not so pointy. But great start
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Re: 2D artist needed for kart icons

Postby fraang » 03 Oct 2013, 23:40

I have added a second version with a shorter head/nose to post above. Thanks for the suggestion. :)
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Re: 2D artist needed for kart icons

Postby samuncle » 04 Oct 2013, 02:36

Hum I prefer the original one. And you forgot the eyes (also in the guidelines). They have all the same eye texture.

Maybe like ludsky's version but a bit more professional :).
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Re: 2D artist needed for kart icons

Postby fraang » 04 Oct 2013, 19:44

samuncle {l Wrote}:Hum I prefer the original one. And you forgot the eyes (also in the guidelines). They have all the same eye texture.

Maybe like ludsky's version but a bit more professional :).


What do you think of version 3? See post above.
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Re: 2D artist needed for kart icons

Postby Uni » 04 Oct 2013, 21:18

fraang {l Wrote}:
samuncle {l Wrote}:Hum I prefer the original one. And you forgot the eyes (also in the guidelines). They have all the same eye texture.

Maybe like ludsky's version but a bit more professional :).


What do you think of version 3? See post above.


Position the eyes more horizontally, and I think we have a winner.
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Re: 2D artist needed for kart icons

Postby fraang » 04 Oct 2013, 21:30

Uni {l Wrote}:
fraang {l Wrote}:
samuncle {l Wrote}:Hum I prefer the original one. And you forgot the eyes (also in the guidelines). They have all the same eye texture.

Maybe like ludsky's version but a bit more professional :).


What do you think of version 3? See post above.


Position the eyes more horizontally, and I think we have a winner.


Here you go... see image 4 in post above. :)
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Re: 2D artist needed for kart icons

Postby Ludsky » 04 Oct 2013, 21:53

Other Icon for XFCE's
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XFCE_mouse_2kart.png
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Re: 2D artist needed for kart icons

Postby fraang » 04 Oct 2013, 23:08

Ludsky {l Wrote}:Other Icon for XFCE's


I would recommend you to make your icons using a vector graphics program like Inkscape. You will get much cleaner lines and are able to tinker with it more easily. If you need help or advice using it just ask. ;)

I have uploaded a Inkscape SVG file with preconfigured grid: http://www.sendspace.com/file/n45425
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Re: 2D artist needed for kart icons

Postby Auria » 05 Oct 2013, 01:48

fraang, I think your #4 is the best runner-up so far :)
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Re: 2D artist needed for kart icons

Postby Ludsky » 05 Oct 2013, 08:43

fraang {l Wrote}:
Ludsky {l Wrote}:Other Icon for XFCE's


I would recommend you to make your icons using a vector graphics program like Inkscape. You will get much cleaner lines and are able to tinker with it more easily. If you need help or advice using it just ask. ;)

I have uploaded a Inkscape SVG file with preconfigured grid: http://www.sendspace.com/file/n45425

Thank You, for You Help :)
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Re: 2D artist needed for kart icons

Postby Ludsky » 05 Oct 2013, 12:41

Other and best Icon for XFCE's (inspired by the original icon)
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mouse3.png
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mouse2.png
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mouse1.png
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Re: 2D artist needed for kart icons

Postby Totoplus62 » 05 Oct 2013, 17:37

This is nice Ludsky :).

I've made a version which is 256*256 (It looks like vectorial, it feels like vectorial, it is not: i'm good with gimp not Inkscape ^^)
Image
128*128
Image

fraang {l Wrote}:colors
  • Don't use color gradients

This rule isn't a good idea imho :think: , some icons already have gradients.
We should add the rule: All the icons have the same type of eyes.

For sara, betharatux just have to change the eyes. I don't have the original svg file to do it.
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Re: 2D artist needed for kart icons

Postby Ludsky » 05 Oct 2013, 20:10

Totoplus62 {l Wrote}:This is nice Ludsky :).

I've made a version which is 256*256 (It looks like vectorial, it feels like vectorial, it is not: i'm good with gimp not Inkscape ^^)
Image
128*128
Image

fraang {l Wrote}:colors
  • Don't use color gradients

This rule isn't a good idea imho :think: , some icons already have gradients.
We should add the rule: All the icons have the same type of eyes.

For sara, betharatux just have to change the eyes. I don't have the original svg file to do it.



Yes, I think this icon is very Good and Thank You :)
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Re: 2D artist needed for kart icons

Postby Auria » 06 Oct 2013, 00:34

Very nice work totoplus! Your icon has been selected, congratulations. Thanks to everyone that participated
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Re: 2D artist needed for kart icons

Postby Ilpiero » 06 Oct 2013, 19:03

Hi everybody!
I stumbled into this post while surfing the net bored
Since i like STK, i decided to try to draw the icon as exercise.

Here is my try:

Image

Let me know If you like it, I can give you the SVG file.

Bye!!
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sara.png
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Re: 2D artist needed for kart icons

Postby Auria » 06 Oct 2013, 21:06

Hi Ilpiero,

this is a bit closer to our guidelines :) but there is something a little awkward about your icon. I think it may have to do with her upper lip looking a bit like a mustache ;)

I'm also not sure about the "pie-chart" looking eyes, I think reusing the same eyes as the XFCE mouse just above would work better
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Re: 2D artist needed for kart icons

Postby Uni » 06 Oct 2013, 22:31

Hmm perhaps it's the eyebrows.. I think the piechart eyes are alright
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Re: 2D artist needed for kart icons

Postby Ilpiero » 06 Oct 2013, 22:36

Better? (I didn't notice that the eyes had the little dot ;) ...)

Edit: changed a bit also the eyes
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