Uni's Google Summer of Code progress

Uni's Google Summer of Code progress

Postby Uni » 28 Jun 2013, 01:29

I have a blog where I try to post updates : http://glenncodes.wordpress.com/.
Feel free to leave comments here on how to improve my blog posts.
If you have questions or just would like to see certain aspects added to the blog posts, just say so. ;)
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Re: Uni's Google Summer of Code progress

Postby betharatux1 » 28 Jun 2013, 03:31

whew ... network mode, that mean STK will support for intranet (LAN) or WAN ? :think: ( but i think both are good :lol: )
anyway that thing looks great, keep continue good work ;)
Last edited by betharatux1 on 28 Jun 2013, 04:00, edited 1 time in total.
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Re: Uni's Google Summer of Code progress

Postby Arthur » 28 Jun 2013, 04:00

It will support both, with time. :)
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Re: Uni's Google Summer of Code progress

Postby betharatux1 » 28 Jun 2013, 04:03

Arthur {l Wrote}:It will support both, with time. :)

cool ! :cool:
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Re: Uni's Google Summer of Code progress

Postby RaceAce » 28 Jun 2013, 15:07

Very nice work so far! One suggestion: On the Sign In screen, instead of "Not yet an account? Press register beneath!" have "Don't have an account? Click register to create one!" or "New user? Click the register button to create an account!"
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Re: Uni's Google Summer of Code progress

Postby Uni » 28 Jun 2013, 19:13

RaceAce {l Wrote}:Very nice work so far! One suggestion: On the Sign In screen, instead of "Not yet an account? Press register beneath!" have "Don't have an account? Click register to create one!" or "New user? Click the register button to create an account!"


Noted ;) Such suggestions are helpful :)
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Re: Uni's Google Summer of Code progress

Postby Uni » 07 Jul 2013, 20:35

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Re: Uni's Google Summer of Code progress

Postby Uni » 22 Jul 2013, 18:12

New (pretty long) blog post! Feedback appreciated.
http://glenncodes.wordpress.com/2013/07 ... coming-up/
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Re: Uni's Google Summer of Code progress

Postby RaceAce » 03 Aug 2013, 16:24

One question: Does the network game take on the preferences of the host? For instance, I play with present selection mode "same" instead of the default "different". If I hosted a race, would this still be used, or are all network games going to be completely default options? Or will only physics preferences (like speed, friction) remain default with non-physics options remaining editable?
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Re: Uni's Google Summer of Code progress

Postby Uni » 03 Aug 2013, 19:28

RaceAce {l Wrote}:One question: Does the network game take on the preferences of the host? For instance, I play with present selection mode "same" instead of the default "different". If I hosted a race, would this still be used, or are all network games going to be completely default options? Or will only physics preferences (like speed, friction) remain default with non-physics options remaining editable?


Eventually the host will be able to configure the races, but we'll be glad if we have the default options working ;)
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Re: Uni's Google Summer of Code progress

Postby Uni » 05 Aug 2013, 21:05

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Re: Uni's Google Summer of Code progress

Postby asciimonster » 06 Aug 2013, 08:25

Uni {l Wrote}:So don’t expect much from my following updates, they’ll get shorter with every post.

As long as you keep posting nice screenshots, I don't mind your posts being short. ;)
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Re: Uni's Google Summer of Code progress

Postby Uni » 09 Aug 2013, 00:38

Not really my own progress (more hilnius') but here is a post about the first network-play screen recording : http://glenncodes.wordpress.com/2013/08 ... ing-video/ !
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Re: Uni's Google Summer of Code progress

Postby asciimonster » 09 Aug 2013, 08:07

Network play! wooo!

Unfortunately the video doesn't show the interaction between physical objects moving at different velocities (read: collisions).
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Re: Uni's Google Summer of Code progress

Postby Uni » 09 Aug 2013, 20:26

asciimonster {l Wrote}:Network play! wooo!

Unfortunately the video doesn't show the interaction between physical objects moving at different velocities (read: collisions).


I think that's on purpose. Without the lag calibration that could give some nasty results.
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Re: Uni's Google Summer of Code progress

Postby Uni » 22 Aug 2013, 19:30

https://glenncodes.wordpress.com/2013/0 ... fications/

new post, images not yet added because I'm lazy
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Re: Uni's Google Summer of Code progress

Postby Uni » 23 Aug 2013, 21:20

Images added. And did a lot of changes actually.
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Re: Uni's Google Summer of Code progress

Postby Uni » 05 Sep 2013, 01:51

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Re: Uni's Google Summer of Code progress

Postby ctdabomb » 05 Sep 2013, 15:41

Keep up the good work!
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Re: Uni's Google Summer of Code progress

Postby fraang » 05 Sep 2013, 20:25

Nice work! :D It is very much appreciated!
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Re: Uni's Google Summer of Code progress

Postby Uni » 18 Sep 2013, 20:30

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Re: Uni's Google Summer of Code progress

Postby asciimonster » 18 Sep 2013, 23:16

Thank you for all the great work you've done this summer!
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