Graphics-bug in the new minigolf-track

Graphics-bug in the new minigolf-track

Postby rubberduck » 14 Aug 2013, 07:56

While working on the minigolf-track, i added grass into the water.

Some of these plants in the water doesn't look normal (it only happens for plants in the water)
When i drive along the road (where these plants are), first it looks normal but then it changes.


here you can see an image of that
download/file.php?id=6827&mode=view

and here is a version of the track, where it happens for me
http://platen-software.de/sebastian/min ... -v1.tar.gz

Please test it with this track-version, you should drive this part more than one time if you can't see this bug on the first time
(If it doesn't happen for you, it could be something with my graphics-card)

Have you an idea, why i have this bug?
https://notabug.org/rbduck/Nucleagacy
my puzzle / action game in godot 4
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Re: Graphics-bug in the new minigolf-track

Postby Ludsky » 14 Aug 2013, 09:08

rubberduck {l Wrote}:While working on the minigolf-track, i added grass into the water.

Some of these plants in the water doesn't look normal (it only happens for plants in the water)
When i drive along the road (where these plants are), first it looks normal but then it changes.


here you can see an image of that
download/file.php?id=6827&mode=view

and here is a version of the track, where it happens for me
http://platen-software.de/sebastian/min ... -v1.tar.gz

Please test it with this track-version, you should drive this part more than one time if you can't see this bug on the first time
(If it doesn't happen for you, it could be something with my graphics-card)

Have you an idea, why i have this bug?


The second link is broken, not found.
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Re: Graphics-bug in the new minigolf-track

Postby rubberduck » 14 Aug 2013, 09:51

https://notabug.org/rbduck/Nucleagacy
my puzzle / action game in godot 4
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Re: Graphics-bug in the new minigolf-track

Postby rubberduck » 20 Aug 2013, 07:43

:!: please don't forget this graphics-bug :!: , please test, if you have the same problems
(you find more information about the bug on the first post)


again: here is the download-link to test it
http://platen-software.de/sebastian/min ... -v2.tar.gz
https://notabug.org/rbduck/Nucleagacy
my puzzle / action game in godot 4
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Re: Graphics-bug in the new minigolf-track

Postby samuncle » 20 Aug 2013, 09:18

Ok very easy to correct just enable the [Disable writing to Z-buffer]
It's something similar to this
Image

Technical details if you want to know why this append: http://www.opengl.org/wiki/Transparency_Sorting
Image
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Re: Graphics-bug in the new minigolf-track

Postby rubberduck » 20 Aug 2013, 18:51

yes, that was it

but i have now an other problem: it looks like if these plants were under-water
Attachments
plants-under-water.png
https://notabug.org/rbduck/Nucleagacy
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