by Keldaryth » 18 Jun 2010, 14:52
Dungeon 4
So, just for fun, I'm going to mimic the process of attracting 15 creatures to a fully functional dungeon, using the two axis alignment - i.e. every creature you could attract is available (24 on the current list). This gives each creature a base of of 0.042 or a 4.2% chance to appear.
Starting with 3 kobolds, the first randomly generated creature is a Troll Shaman.
Keeper attributes after the appearance of the Troll Shaman:
Human 0 | Corpar 0.25 | Construct 0 | Undead 0 | Denizen 0.75
2 Axis Alignment Attribute: LC 0.125 | GE 0
At this point, the following creatures will not appear in the 2 axis alignment dungeon: Necromancer, Rogue, Maiden, Miner, Knight and Wight.
Creature most likely to appear: Minotaur/Minotaur Warlord
Creature least likely to appear: Warrior/Wizard
The next creature to appear is the Steel Construct
Keeper attributes after the appearance of the Steel Construct:
Human 0 | Corpar 0.2 | Construct 0.2 | Undead 0 | Denizen 0.6
2 Axis Alignment Attribute: LC 0.3 | GE 0
With a Child of the Deep and a Construct present, the following creatures will not walk into your dungeon: Wizard, Necromancer, Wraith, Rogue, Orc, Wight, Ghoul and Vampire. Interestingly the boost to the LC attribute has meant the Maiden, Miner and Knight will consider joining you.
Creature most likely to appear: Any Construct
Creature least likely to appear: Maiden
The next creature to appear is: Miner
Keeper attributes after the appearance of the Miner:
Human 0.17 | Corpar 0.17 | Construct 0.17 | Undead 0 | Denizen 0.5
2 Axis Alignment Attribute: LC 0.3 | GE 0
Creatures who will not appear: Goblin, Necromancer, Wraith, Rogue, Naga, Orc, Wight, Ghoul, Vampire.
Creatures who will now consider appearing: Wizard
Creature most likely to appear: Miner
Creature least likely to appear: Wizard
Seventh creature to appear: Stone Golem
Keeper attributes after the appearance of the stone golem
Human 0.14 | Corpar 0.14 | Construct 0.29 | Undead 0 | Denizen 0.43
2 Axis Alignment Attribute: LC 0.43 | GE 0
Creatures who will not appear: Necromancer, Wraith, Rogue, Naga, Orc, Wight, Ghoul, Vampire.
Creatures who will now consider appearing: Goblin
Creature most likely to appear: Any Construct
Creature least likely to appear: Goblin
Eighth creature to appear: Warrior
Keeper attributes after the appearance of the warrior
Human 0.25 | Corpar 0.125 | Construct 0.25| Undead 0 | Denizen 0.375
2 Axis Alignment Attribute: LC 0.475 | GE 0.05
Creatures who will not appear: Goblin, Necromancer, Wraith, Rogue, Naga, Orc, Wight, Ghoul, Vampire.
Creature most likely to appear: Miner
Creature least likely to appear: Wizard
Ninth creature to appear: Minotaur
Keeper attributes after the appearance of the minotaur
Human 0.22 | Corpar 0.22 | Construct 0.22| Undead 0 | Denizen 0.33
2 Axis Alignment Attribute: LC 0.49 | GE 0.04
Creatures who will not appear: Goblin, Necromancer, Wraith, Rogue, Naga, Orc, Wight, Ghoul, Vampire
Creature most likely to appear: Miner
Creature least likely to appear: Wizard
Tenth creature to appear: Maiden
Keeper attributes after the appearance of the maiden
Human 0.3 | Corpar 0.2 | Construct 0.2| Undead 0 | Denizen 0.3
2 Axis Alignment Attribute: LC 0.44 | GE 0.13
Creatures who will not appear: unchanged
Creature most likely to appear: Miner
Creature least likely to appear: Wizard
Eleventh creature to appear: Troll Stone Priest
Keeper attributes after the appearance of the Troll Stone Priest
Human 0.27 | Corpar 0.27 | Construct 0.18| Undead 0 | Denizen 0.27
2 Axis Alignment Attribute: LC 0.45 | GE 0.12
Creatures who will not appear: unchanged
Creature most likely to appear: Miner
Creature least likely to appear: Wizard
Creature number twelve: Knight
Keeper attributes after the appearance of the Knight
Human 0.33 | Corpar 0.25 | Construct 0.17| Undead 0 | Denizen 0.25
2 Axis Alignment Attribute: LC 0.48 | GE 0.18
Creatures who will not appear: unchanged
Creature most likely to appear: Monk
Creature least likely to appear: Troll Shaman/Priest
Creature number thirteen: Monk
Keeper attributes after the appearance of the monk
Human 0.33 | Corpar 0.25 | Construct 0.17| Undead 0 | Denizen 0.25
2 Axis Alignment Attribute: LC 0.52 | GE 0.17
Creatures who will not appear: Goblin, Necromancer, Wraith, Rogue, Naga, Orc, Wight, Ghoul
Creatures who will now consider appearing: Vampire
Creature most likely to appear: Warrior
Creature least likely to appear: Vampire
Creature number fourteen: Minotaur
Keeper attributes after the appearance of the minotaur
Human 0.36 | Corpar 0.29 | Construct 0.14| Undead 0 | Denizen 0.21
2 Axis Alignment Attribute: LC 0.53 | GE 0.16
Creatures who will not appear: Unchanged
Creature most likely to appear: Monk
Creature least likely to appear: Vampire
Creature number fifteen: Stone Golem
Keeper attributes after the appearance of the stone golem
Human 0.33 | Corpar 0.27 | Construct 0.2 | Undead 0 | Denizen 0.2
2 Axis Alignment Attribute: LC 0.56 | GE 0.15
Creatures who will not appear: Goblin, Necromancer, Wraith, Rogue, Naga, Orc, Wight, Ghoul, Vampire.
Creature most likely to appear: Warrior
Creature least likely to appear: Wizard
Final creature list:
3x Kobolds
1x Troll Shaman
1x Troll Priest
1x Steel Construct
1x Miner
2 x Stone Golem
1 x Warrior
2 x Minotaur
1 x Maiden
1 x Knight
1 x Monk
Conclusions
The player's alignment crept towards Lawful Good, and generally it seemed alignment was usually the deciding factor when determining if a creature showed up. Part of this is because the three starting Kobolds have Denizen 1 score, which hangs around for a long time. I am going to make Kobolds Denizen 0, so that faction should have a bit more of an impact on creature selection, as there was a very large (possibly overly large) amount of faction blindness.
Things that worked:
+ Wizards really don't like constructs
+ Naga are very touchy and hard to get
+ Goblins really like constructs.
+ Undead don't want to be around constructs
+ Miners are typically the most pragmatic of the humans
+ Some undead don't mind hanging around humans
Possible issues:
+ Orcs are difficult to get for a Children of the Deep player (might be the faction issue above).
Last edited by
Keldaryth on 18 Jun 2010, 16:04, edited 1 time in total.