two bugs in lighthouse-track

two bugs in lighthouse-track

Postby rubberduck » 28 Apr 2013, 08:45

the first bug: thunder and lightning are at same time
and the second bug: if you play follow the leader in the track with rain, you sometimes can see, where the karts "died"
you can see something like smoke coming out of the floor
with pressing ctrl + f8 twice in debug mode you can see the "dead" karts
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my puzzle / action game in godot 4
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Re: two bugs in lighthouse-track

Postby Auria » 29 Apr 2013, 01:47

what do you mean about karts "dying"? Is it follow-the-leader?

And regarding thunder vs lightning, I think this is very minor... in real life the delay varies depending on how far the storm is from you, I don't think we're going to start simulating that in a kart game
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Re: two bugs in lighthouse-track

Postby rubberduck » 29 Apr 2013, 12:43

yes, i mean follow the leader,
now i think that this isn't really a bug, what have been edited
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Re: two bugs in lighthouse-track

Postby Auria » 01 May 2013, 02:34

Maybe you could open a ticket for this? Just mention in it that karts eliminated in follow-the-leader may still emit particles. Thanks!
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Re: two bugs in lighthouse-track

Postby rubberduck » 01 May 2013, 12:30

https://notabug.org/rbduck/Nucleagacy
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