Hey. First post. Was wondering if it is possible with Blender 2.66a and STK 0.8 to have some object in the track have a looping animation, and if so how. Thanks in advance.
Last edited by leiget on 16 Apr 2013, 02:11, edited 1 time in total.
If you want to know more about IPO animation in Blender, type "IPO animation blender tutorial" in google to find on of the gazillion tutorials out here. Here's one: http://www.youtube.com/watch?v=WVebrSgh2Zs
Thanks, but I already know Blender fairly well. I can export the animation, like of a ball rotating, but what I want is to make the game engine keep playing the animation until the track is exited.