jymis {l Wrote}:For now I've added barrels but they float in the air. Someone has an idea of the problem?
jymis {l Wrote}:Yes of course.
But when I selected all and I put zero in Z location in transform panel, only one move. :s
Or I'm doing wrong…
S@f {l Wrote}:The palmbody2.jpg and weaving.png texture was not in power of two. So I have resized the two files and put them in a zip file. Please don't forget this rule, for the old graphic cards it's important, moreover the aim of STK is to be playable on a wide range of computers
(Even the old ones like the mine)
Funto {l Wrote}:Is there some warning or else in the console when a texture is not POT?
Actually it would even be better if the game crashed with a clear error message (on screen) saying that a texture (giving the filename) is not POT: that would force the artist to respect this rule.
Do you agree?
Funto {l Wrote}:I would do that even in non-artist debug mode, as artists do not necessarily know it exists (or they could just not use it all the time too). But maybe just a full-screen message in red with a Cancel button would be enough?
About addons, they are checked before acceptation right? But yeah, there is some work in checking all existing addons...
As a fallback STK could also resize the images in software to make them POT when needed...and maybe save the result when in artist debug mode, as a helper tool for textures?
hiker {l Wrote}:It's difficult - I certainly don't want a release version of STK to crash under these circumstances (since it should work anyway, see below), otherwise I'd say just use #ifdef DEBUG - but many artists would be using a release, so artists mode is the only option I can think of.
hiker {l Wrote}:Irrlicht actually does that - the problem appears to be that some graphics cards are just lying[Well, that's my assumption - irrlicht certainly checks if the OpenGL implementation supports non-pot, and if not, resizes every texture to be a pot. I don't have a card with that problem, typically it's PPC Macs iirc, so I can't verify that]
GunChleoc {l Wrote}:In the long run, I guess allowing only POT textures would be best. In the short run, maybe add a game option to the release version so users with buggy craphics can tell STK to always resize to POT?
Users browsing this forum: No registered users and 1 guest