mjminfo {l Wrote}:I was wondering if it could bring a better feeling of racing to STK if some options (feedback) of the wheel where included in the game ?
Irrlicht doesn't support force feedback (I think that's what you are asking about?) atm, so we would have to add another dependency etc. I don't plan to spend any time on this since I think the majority of STK players won't have a wheel - but we could discuss a patch (I don't like adding dependencies, which we at the end have to support. So I would very much prefer that any patch for this does still allow STK to be built without the lib).
Since I have not heard/seen anything about a configuration for racing wheels in the controls/menu I supposed that it's not coded yet !
any volunteers or can we all contribute some donations in order for the dev's to get enough fonds to buy a racing wheel and to be able to code the necessary options in order to take full advantage of such device ?
I would prefer the donations to go into paying an artist to get a nicer track. And to support wii remote, since I _think_ that there are more people playing stk which might have a wii than there are that have a wheel (though of course - people with wii might prefer playing Mario Kart - so my reasoning might be wrong

).
Cheers,
Joerg