Skorpio {l Wrote}:There's another Dungeon Keeper clone project and the dev uses some of our media. He even implemented the new tile set. I forgot to ask how he called his project, but invited him to join us. However, he writes in Java not C++.
Flipflop {l Wrote}:Of course, we have lots of Ideas! We dont want to "just clone it". Its also not allowed from the copyright perspective or?
paul424 {l Wrote}:I just cannot belive my eyes how does that forum turns from orginal project's forum to chearleading external project's team ... which is somehow better cause their are ... just doing they work and implementing what they have planned before .... <sight>
Julius {l Wrote}:Yeah, I agree, the ground textures on the walls don't look good. I know you saif you don't really like the castle like 2nd tile set of Skorpio, but as a secondary reinforcement of the walls to make them more resilient to break-in it would probably look nice.
For normal walls a more mine like texture with wooden stalks, or a gabion like wire mesh would be probably nice.
Julius {l Wrote}:Oh and I made a collection of nice GUI graphics:
http://opengameart.org/content/nice-gui-elements
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