



 1gig cap, and the LoS datafiles etc is 500mb already. It will most probably take half a day to upload. I can maybe make patches that can be applied to that latest LoS git though, which will save my bandwidth.
 1gig cap, and the LoS datafiles etc is 500mb already. It will most probably take half a day to upload. I can maybe make patches that can be applied to that latest LoS git though, which will save my bandwidth.
 Doesn't have to be an ARPG, LoS like 1st or 3rd person view for the action players is fine too
 Doesn't have to be an ARPG, LoS like 1st or 3rd person view for the action players is fine too 
 Maybe I will find the time. Got a pretty bad internet connection here too, and since there seem to be no online servers for the games I play anywhere near (e.g. with a good enough ping
 Maybe I will find the time. Got a pretty bad internet connection here too, and since there seem to be no online servers for the games I play anywhere near (e.g. with a good enough ping  ) all the time spend on online gaming has to be used otherwise now...
 ) all the time spend on online gaming has to be used otherwise now...

TheAncientGoat {l Wrote}:Charlie: My internet is horribad1gig cap, and the LoS datafiles etc is 500mb already. It will most probably take half a day to upload. I can maybe make patches that can be applied to that latest LoS git though, which will save my bandwidth.

paul424 {l Wrote}:I would deeply vote no , for the code base change , first of reading and learning current Big Picture of OD took my some time ( and with LOS would be the same ), second I contributed some code , so I don't want it to be lost .


 It's amazing how fast you could program this. Why has our development been so slow?!?
 It's amazing how fast you could program this. Why has our development been so slow?!?   It doesn't matter that the code is crappy if we get something playable very quickly, as Bart pointed out in his new article.
  It doesn't matter that the code is crappy if we get something playable very quickly, as Bart pointed out in his new article.






 Something "fun" and playable can maybe spread more easily online, and people love de-makes in general. Maybe use the Love webplayer, to maximize reach..
 Something "fun" and playable can maybe spread more easily online, and people love de-makes in general. Maybe use the Love webplayer, to maximize reach..






 Can you only place dirt and gold tiles yet? I recently saw another 2D Dungeon Keeper-like game: http://indiegames.com/2012/12/browser_g ... _dung.html
 Can you only place dirt and gold tiles yet? I recently saw another 2D Dungeon Keeper-like game: http://indiegames.com/2012/12/browser_g ... _dung.html 

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