http://www.sculptris.com/
http://www.drpetter.se/project_sculpt.html
I made a ugly, little, crawling monster for testing purposes (I hope you're disgusted

<remaxim>well, it is called freegamedev... means you develop games for other people for free xD
<remaxim>well, it is called freegamedev... means you develop games for other people for free xD
Skorpio {l Wrote}:There's already a thread about this issue on the Sculptris forum ... and of course qubodup has already posted something.
<remaxim>well, it is called freegamedev... means you develop games for other people for free xD
Skorpio {l Wrote}:There's a new sculpting tool for Blender in the works that'll be similar to the dynamic tesselation of Sculptris. I just wish that Blender wouldn't get so slow with high poly counts.
http://www.blendernation.com/unlimited- ... n-blender/
<remaxim>well, it is called freegamedev... means you develop games for other people for free xD
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