Secret graphic options?

Secret graphic options?

Postby Sniper-Goth » 22 Nov 2012, 19:26

Is there more secret graphic options(like the cell shaded effect below) available in the console commands?
Attachments
screenshot.0068.png
/rotoscope (number) activates cell shaded effect
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Re: Secret graphic options?

Postby ballist1c » 22 Nov 2012, 19:30

Sniper-Goth {l Wrote}:Is there more secret graphic options(like the cell shaded effect below) available in the console commands?


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Re: Secret graphic options?

Postby fawstoar » 22 Nov 2012, 19:50

{l Code}: {l Select All Code}
/showgui postfx


Enjoy!

You can also use this to fine-tune the level of bloom lighting:

{l Code}: {l Select All Code}
/bloom #


# is the level of bloom you want. I use 0.5 for a more subtle effect.
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Re: Secret graphic options?

Postby ZeroKnight » 22 Nov 2012, 20:29

IIRC, the option in the screenshot is rotoscope...
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Re: Secret graphic options?

Postby hulk » 24 Nov 2012, 21:54

Here are some "hidden" graphic settings for gibs and blood:

/bloodscale
/gibscale
/gibweight
/gibsweight
/gibselasticity
/gibfade
/gibsrelativity

/bloodscale
/bloodsize
/bloodfade
/bloodscale

You can make your game REALLY bloody with these settings. :)

Something else i found:

firstpersonbobfocusmaxdist set this value to "2" for a unplayable, but nice looking realistic first person cam, probably cool for trailers, with hidden hud and in slomo
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Re: Secret graphic options?

Postby Sniper-Goth » 24 Nov 2012, 23:20

So many options =p
Thanks everyone for the commands, but i think they could of had been put in the options(for easyer changing), instead of commands.
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Re: Secret graphic options?

Postby ballist1c » 25 Nov 2012, 02:07

motionblur postfx NAO
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