I have tried my best to assemble a tutorial course where all relevant moves can be learned and practiced in time trial mode. My goal is to make it as clear and intuitive as possible, with plenty of instructions where needed and visual clues to help new players whenever possible. The tutorial covers: basic movement and jumps, dashing, high and long jumps, vaulting, impulse count, vertical and horizontal wallrunning, walljumps, wallkicks and powerslides.
This map is by no means finished and polished, but it is playable and i appreciate constructive comments, especially from you guys as follows:
New players: This tutorial is for you, so if this looks interesting, please give me feedback about parts that are to easy, to frustrating, unclear, boring or just .... useless. Also: Does this help after all?
Map makers: This tutorial does hardly have any eye candy, as i focused on gameplay. If you have a suggestion for better texturing, lighting, particles, decorative geometry changes (un-/clipping) etc, feel free to leave a comment and/or an attachment with your modifications to the map.
Runners: Since I use teleports instead of death material, the chances are high that i missed several shortcuts that should be fixed.Also, let me know if explanations and/or obstacles for some missing movement techniques should be added or if you disagree with the setup how a certain move is presented. Do you think a tutorial should also contain sections about slopes and pushers?
Native speakers: The language is rather poor and I am not sure whether the hints are always clear. Feel free to paste improvements to the hints here or attach a modified cfg file if you like to.
Thanks again for your feedback and have fun!