Ulukai {l Wrote}:And the numplayers should indeed be higher than 8 on second thought. I'll make it 12 for the next release. 14 is not an option, since you can't divide that by 4 ;-)
qreeves {l Wrote}:Okay, I just took a quick look at this map and I must say I have to agree with the concerns some of the other people have voiced on this thread. In the midst of heated gameplay out in the the open areas, my frame rate drops from 200 to nearly 50, so I think this is basically suffering from the same problems "Ares" did; not enough occlusion.
Ulukai {l Wrote}:Quin: could you start with clarifying if fog (or a fogdome, don't really know the difference between them) would be helpful here? And what's your opinion on the clipping?
Dratz-_C {l Wrote}:Also why not just come out and say "get an upgrade" rather than hiding it with tiny text.
4rson {l Wrote}:I really don't see the need to make every map run smoothly on older hardware. Certainly there needs to be enough choice for everyone, but it is also nice to be able to sometimes show that the engine is also capable of some quite attractive visuals.
D.A.M.I.E.N. {l Wrote}:I think that many people appreciate if they can run maps on low-end computers. That is a one of advantages of this game also.
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