[MAP] sawdust

[MAP] sawdust

Postby Rabidbutton » 05 Aug 2012, 04:46

This is my first completed red eclipse map, there might be some things about it that need working on such as the map preview
and such but yeah!, also I'v never put a license on something before so I'm not sure if it is correct, feedback is much appreciated :)

Thanks!
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Re: [MAP] sawdust

Postby greaserpirate » 05 Aug 2012, 15:21

This is a pretty good first map. The layout and flow are excellent, and the lighting is good. The main problem I have with it is that it reuses a lot of the same textures and there aren't very many details, so it's hard to tell one room from another. Also, can you texture the top with skytexture or add skylights so you can see into the map if you use a corner radar?

Also, BTW: the waypoint file is called "SawDust" but the others are called "sawdust". It won't load the waypoints unless you rename it.

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Re: [MAP] sawdust

Postby Ulukai » 05 Aug 2012, 19:21

Not bad for a first map indeed, but I have to agree with greaserpirate that it is very repetitive. You get lost in the map because it all looks the same. Also, all rooms are very small, which is a bit problematic imo for a fast game like RE. Another remark is that you added lights, but no light textures like lamps so where is the light supposed to come from?

Take these points as feedback to improve your map, remember that we're only encouraging you to make it better. ;)
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Re: [MAP] sawdust

Postby Rabidbutton » 05 Aug 2012, 23:56

That's good advice, I know what you both mean and I'll definitely work on it :)
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