Per arand's suggestion, I thought I'd make a thread about my latest map like many others have done... feel free to throw suggestions at me, or report texture/lighting/etc. errors. Not much else to say, have at it guys. Rip 'er to shreds.
-favorito
arand {l Wrote}:As for links, you can just pull them from the svn online browser
ZeroKnight {l Wrote}:I agree, the map is very dark, and in a few of the screenshots qubodup shared, you can't see anything gbut the weapon and a few lights, and barely any surroundings. However, I enjoy the theme of the map. It looks like a dark, out-of-the-way-super-secret-bio-checmical-production-facility atmosphere to it. I can see why you would want it dark, and I would personally keep it a low-light map as well, but it definitely needs a little brightening, as right now, it's nearly pitch black in most locations.
Regardless, keep up the good work, favorito! I love your maps, so keep doing what you do
fawstoar {l Wrote}:arand {l Wrote}:As for links, you can just pull them from the svn online browser
Thanks Arand, definitely trying this out later.
EDIT: Just played a deathmatch on it.
Pros - excellent atmosphere, interesting areas, large enough for more players than many maps, looks like Bioshock (not a bad thing).
Cons - I glitched through a wall twice, so you might want to check the geometry. The architecture is nice in some places, but it's a little dull and boxy overall.
I like the hidden window from which you can view the skybox... it's nice
arand {l Wrote}:As for links, you can just pull them from the svn online browser
http://redeclipse.svn.sourceforge.net/v ... olytic.cfg
http://redeclipse.svn.sourceforge.net/v ... olytic.mpz
http://redeclipse.svn.sourceforge.net/v ... olytic.txt
http://redeclipse.svn.sourceforge.net/v ... olytic.wpt
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