Textures on Mac OS X Version

Textures on Mac OS X Version

Postby jadwight » 04 May 2012, 05:57

I have tried editing the config files, and modifying but for some reason it won't load my custom textures. Is there a guide I can go by for the Mac OS X side? I want to make maps, but I want to import my own custom textures from Photoshop as well...
jadwight
 
Posts: 31
Joined: 04 May 2012, 05:55

Re: Textures on Mac OS X Version

Postby qreeves » 04 May 2012, 12:39

In: /Users/<name>/Library/Application Support/redeclipse

As maps appear in: /Users/<name>/Library/Application Support/redeclipse/maps

If you create your own textures, then put hem in like: /Users/<name>/Library/Application Support/redeclipse/jadwight

From your config reference them as, e.g.: jadwight/texture.jpg
Quinton "quin" Reeves | Lead Developer, Red Eclipse | http://redeclipse.net/ | http://www.facebook.com/redeclipse.net
User avatar
qreeves
 
Posts: 1294
Joined: 17 Mar 2011, 03:46
Location: Queensland, Australia

Re: Textures on Mac OS X Version

Postby jadwight » 04 May 2012, 15:28

ok and the config files are the ones actually in the .app right?
I saw some when I went into .app

i.e.
redeclipse.app/contents/resources/data
jadwight
 
Posts: 31
Joined: 04 May 2012, 05:55

Re: Textures on Mac OS X Version

Postby qreeves » 04 May 2012, 15:35

I'm talking about the config for the map, it is saved along side the .mpz and .png in your Application Support directory. Under no circumstances should you edit anything inside the .app unless you want things to break :)
Quinton "quin" Reeves | Lead Developer, Red Eclipse | http://redeclipse.net/ | http://www.facebook.com/redeclipse.net
User avatar
qreeves
 
Posts: 1294
Joined: 17 Mar 2011, 03:46
Location: Queensland, Australia

Re: Textures on Mac OS X Version

Postby jadwight » 04 May 2012, 15:55

ahhh ok.. now I see what I'm doing wrong.. haha thanks for that clarification...
jadwight
 
Posts: 31
Joined: 04 May 2012, 05:55

Re: Textures on Mac OS X Version

Postby jadwight » 04 May 2012, 16:07

ok so I got my texture to load, it was a simple clan logo. And now It's just glowing to the point I can't read it... is this something with the shader? or is this something with my files...

edit: *nm I darkened the "G" layer and now its perfect. I checked out the pub files used for the logos and mimicked it with my own rendition and got what I wanted.
jadwight
 
Posts: 31
Joined: 04 May 2012, 05:55

Who is online

Users browsing this forum: No registered users and 0 guests