There has been talking about water maps serveral times already but so far no one made an actual attempt at creating one that would actually be playable in the game. I was thinking about this and I got this crazy idea... Apparently in UT there was an ToggleWaterZone actor which toggles an area to flood for a set numer of seconds / minutes. I think it would be a cool idea to make a map with water at the bottom and a series of floors above each other. Somewhere in the map would be a trigger that toggles the water to raise to the top, changing everything in a water zone. After the set time, the map gets normal again.
Once this would get implemented, I'm in for creating a map like this. It would take me quite some time and I want to finish another map I'm working on first, but eventually I could do it. This could be a cool feature that people talk about and attracts other people.
What do you think? Would it be a good idea? Let me hear you!
