GVAR(0, weaponjamming, 0, 0, 4); // 0 = off, 1 = drop the weapon, 2 = drop all weapons, 3/4 = 1/2 + explode
TheLastProject {l Wrote}:I want 1.2 tomorrow. Don't cause another delay...
Catalonic {l Wrote}:+ Permanent blood in the map. (i think that in the sauerbraten svn is availible)
ZeroKnight {l Wrote}:Wishlist: People who realized that SVN wasn't a hard concept and actually couldn't be easier, thus resulting in more people playing SVN
Snide remark aside, I have actually seen more people playing SVN, and that's pretty cool..
inpersona64 {l Wrote}:Was playing 1.2 earlier, and noticed a couple people talking about the flamer..again. What ever happened with the flamer in 1.2? Was it changed? or is it same as 1.1's flamer?
fawstoar {l Wrote}:Wishlist:
Ability to see one's legs when looking down.
That is all.
qreeves {l Wrote}:inpersona64 {l Wrote}:Was playing 1.2 earlier, and noticed a couple people talking about the flamer..again. What ever happened with the flamer in 1.2? Was it changed? or is it same as 1.1's flamer?
It was nerfed.
ZeroKnight {l Wrote}:Catalonic {l Wrote}:+ Permanent blood in the map. (i think that in the sauerbraten svn is availible)
With the amount of gibs that can be spewed with a good headshot or obliteration kill...that would cause horrible lag. There's a reason the blood and gibs disappear after a while, keeping them would cause them to pile up endlessly through the match, not only painting the map with decals, but causing horrendous lag.
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