Lime - Yet another engine

Re: Lime - Yet another engine

Postby bazhenovc » 04 Jan 2012, 18:39

I cannot find the PM button :(
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Re: Lime - Yet another engine

Postby rogerdv » 04 Jan 2012, 19:02

Neither can I... and my connection is too slow now to check your profile. Mail me to luo_hei at yahoo es
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Re: Lime - Yet another engine

Postby KroArtem » 04 Jan 2012, 20:29

bazhenovc {l Wrote}:
rogerdv {l Wrote}:Definitely we need our own forum!

It would be great:) What are the proposals? I know one good web designer, he could help us making a cool web site.


There is no need to make cool web sites as it's possible to be hosted here ;)

В самом деле, тут больше возможностей того, что ваш подфорум заметят, чем где-то на каком-то сайте, где ещё и регистрироваться придется.
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Re: Lime - Yet another engine

Postby rogerdv » 04 Jan 2012, 20:46

Sounds good, I think no more is needed at this stage.
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Re: Lime - Yet another engine

Postby bazhenovc » 05 Jan 2012, 15:31

Do you mean a subforum in the "Featured Projects" area?
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Re: Lime - Yet another engine

Postby KroArtem » 05 Jan 2012, 16:06

Exactly.
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Re: Lime - Yet another engine

Postby bazhenovc » 05 Jan 2012, 16:19

I guess that it is important to have at least a half-finished product to fit there?

Во всяком случае пока рановато, т.к. "кубики" особого впечатления не производят:)
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Re: Lime - Yet another engine

Postby qubodup » 05 Jan 2012, 16:36

Definitely we need our own forum!

I recommend creating a subforum on the modern public, social and open source forum network reddit: http://www.reddit.com/reddits/create
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Re: Lime - Yet another engine

Postby bazhenovc » 05 Jan 2012, 16:53

Done :)
Here is the link
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Re: Lime - Yet another engine

Postby qubodup » 05 Jan 2012, 17:25

In case you want a placeholder logo or a reason to make a better one ;)

cc0/public domain
:zero: :pd:

PS: you can use it as your reddit image.
Attachments
lime.svg
(3.45 KiB) Downloaded 338 times
lime.png
lime.png (1.69 KiB) Viewed 12502 times
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Re: Lime - Yet another engine

Postby bazhenovc » 05 Jan 2012, 18:08

Thank you :)
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Re: Lime - Yet another engine

Postby qubodup » 05 Jan 2012, 19:07

spreading the word http://www.reddit.com/r/opensourcegames ... eddit_now/

can't see my post on the subreddit for some reason though: http://www.reddit.com/r/lime_engine/com ... reens_dev/
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Re: Lime - Yet another engine

Postby bazhenovc » 05 Jan 2012, 19:23

Perhaps something related to reddit settings... I`ll check them now.
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Re: Lime - Yet another engine

Postby bazhenovc » 12 Jan 2012, 01:12

New revision: fixed some renderer issues, added framebuffers and renderbuffers support, and a new render-to-texture example.
Attachments
rtt.png
Render-to-texture
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Re: Lime - Yet another engine

Postby rogerdv » 12 Jan 2012, 19:36

Im getting this weird behaviour when i run the 2D demo, the program just displays this:

{l Code}: {l Select All Code}
/home/roger/projects/lime/13.2D:200: warning [p 11, 10.3i]: cannot adjust line
/home/roger/projects/lime/13.2D:201: warning [p 11, 10.5i]: cannot adjust line
/home/roger/projects/lime/13.2D:202: warning [p 11, 10.7i]: cannot adjust line
/home/roger/projects/lime/13.2D:203: warning [p 11, 10.8i]: cannot adjust line
/home/roger/projects/lime/13.2D:203: warning [p 12, 0.0i]: can't break line
/home/roger/projects/lime/13.2D:203: warning [p 12, 0.2i]: can't break line
/home/roger/projects/lime/13.2D:203: warning [p 12, 0.3i]: can't break line
/home/roger/projects/lime/13.2D:203: warning [p 12, 0.5i]: can't break line
/home/roger/projects/lime/13.2D:203: warning [p 12, 0.7i]: can't break line
/home/roger/projects/lime/13.2D:204: warning [p 12, 0.8i]: can't break line
/home/roger/projects/lime/13.2D:204: warning [p 12, 1.0i]: cannot adjust line
/home/roger/projects/lime/13.2D:204: warning [p 12, 1.2i]: can't break line
/home/roger/projects/lime/13.2D:205: warning [p 12, 1.3i]: cannot adjust line
/home/roger/projects/lime/13.2D:205: warning [p 12, 1.5i]: can't break line
/home/roger/projects/lime/13.2D:205: warning [p 12, 1.7i]: can't break line
/home/roger/projects/lime/13.2D:205: warning [p 12, 1.8i]: can't break line
/home/roger/projects/lime/13.2D:205: warning [p 12, 2.2i]: can't break line
/home/roger/projects/lime/13.2D:205: warning [p 12, 2.3i]: can't break line
/home/roger/projects/lime/13.2D:205: warning [p 12, 2.5i]: can't break line
/home/roger/projects/lime/13.2D:205: warning [p 12, 2.7i]: can't break line


This is the first time I see problem. any idea?
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Re: Lime - Yet another engine

Postby bazhenovc » 12 Jan 2012, 23:11

Very interesting... Can you post your compiler and OS info?
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Re: Lime - Yet another engine

Postby bazhenovc » 13 Jan 2012, 16:48

Ok, i`ve rewritten some stuff, it should work now. Also added text rendering feature, new sample framework(each sample will display some info on the screen), and a new sample, showing screen space effects.
Attachments
screenspace.png
Screen space effects
2drendering.png
Text rendering(2D sample)
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Re: Lime - Yet another engine

Postby rogerdv » 13 Jan 2012, 17:23

The problem persists. Im doing a make clean and rebuilding, just in case. I have Ubuntu 11.10, gcc 4.6.1. It is curious, seems as if the system would be making a "less" on something, when I press q it ends running. The other demos work fine, including render to texture and screen effects.
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Re: Lime - Yet another engine

Postby bazhenovc » 13 Jan 2012, 18:14

Interesting. And what happens if you comment the whole prepareApp() method?
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Re: Lime - Yet another engine

Postby rogerdv » 13 Jan 2012, 18:47

Same problem when I comment.
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Re: Lime - Yet another engine

Postby bazhenovc » 13 Jan 2012, 18:56

And if you temporary rename 13.2D to something like Sample13 and run Sample13?
This could be some shell-related problem.
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Re: Lime - Yet another engine

Postby rogerdv » 13 Jan 2012, 19:09

Solved. It is a shell problem or something like that.
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Re: Lime - Yet another engine

Postby bazhenovc » 13 Jan 2012, 19:27

Nice, i will rename the executable in the repo :)

BTW, what shell do you use?
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Re: Lime - Yet another engine

Postby rogerdv » 13 Jan 2012, 19:36

Im using the terminal in X. Dont know if it is bash.
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Re: Lime - Yet another engine

Postby bazhenovc » 13 Jan 2012, 19:43

This is probably a terminal or shell bug. I`ve renamed the sample, so it will work fine.
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