
Wizznic is a multiplatform implementation and improvement of and on the Taito classic "Puzznic", it features an ingame level-editor, highscores, multiple-themes (very fine grained control), multiple "packages" of levels with individual highscore tables, online statistics (interface to the stats database is on it's way, and will be used to tweak levels, and also provide achivements maybe).
Wizznic is for Linux, Windows and GP2X Wiz, and also ported to PSP and some other systems.
Wizznic started as a small terminal demo in C, I just wanted to see if I could move some bricks around and stuff, then I glued SDL on it, and it evolved into a pretty polished product over the years, Wizznic is fairly mature at this point, and I will shift focus from code to content, though there is a good deal of content right now.
Everything is GPLv3
Get it here: http://sourceforge.net/projects/wizznic/files/
The -src contains precompiled binaries for 64 and 32 bit intel chips with and without opengl support.