[WIP]"The vast and furious" RE remake

Re: [WIP]"The vast and furious" RE remake

Postby kr1egsgott » 21 Nov 2011, 22:09

What u're searching for is called blendmap:
viewtopic.php?f=53&t=2205#p22569
use the mousewheel to change the brush.

@quin: no idea if you got my irc-message but i still can't do anything in the wiki.
Last edited by kr1egsgott on 22 Nov 2011, 11:42, edited 1 time in total.
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Re: [WIP]"The vast and furious" RE remake

Postby LuckyStrike-Rx » 21 Nov 2011, 23:17

I made some screen to explain what detailed texturing can bring to both gameplay and look.
I used Sauer because the map are really well thought and designed.

Textures variation are both good for gameplay and look and allow to keep good performance.
You don't have to make it building, it can be some tech structures like in screen 3

Try to draw edges and shapes

Also I see that some RE maps would need few more texture love.
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4.jpg
3.jpg
2.jpg
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Re: [WIP]"The vast and furious" RE remake

Postby DroiD » 22 Nov 2011, 21:56

vast.png
vast.png (81.44 KiB) Viewed 3384 times
Right..final update i hope :P
wuupz fogot pic
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Re: [WIP]"The vast and furious" RE remake

Postby DroiD » 22 Nov 2011, 21:58

ok its crap pic too small
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Re: [WIP]"The vast and furious" RE remake

Postby DroiD » 23 Nov 2011, 16:05

ok better pic
screenshot.0015.png

screenshot.0016.png
new atrium thing...replaced the motor room thing
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Re: [WIP]"The vast and furious" RE remake

Postby DroiD » 13 Dec 2011, 22:12

pre-version released... added...tweaked...removed stuff.but...how do i add music

CTF-DM-DTF-BB
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