Could anyone please find out where the rogue objects come from?
When I open blender I only see the sink area; before it is nothing, so when you fall off the edge you should fall into nothing. However, when I run this in STK I see a white box before the sink and I can land on it. Also there are objects, with the water texture floating over the sink area.
Where do they come from? Could you please help me. I'm running Blender 2.60 now with latest plugins.
P.S. How do you have an object with a solid colour in STK? It doesn't seem to work the way it used to, and only get white objects.