POLL: Fall damage?

Fall damage

Poll ended at 21 Nov 2011, 13:40

Yes!!
1
6%
Yes if you fall standing. But no damage if crouched
0
No votes
Shit idea
15
94%
 
Total votes : 16

POLL: Fall damage?

Postby DroiD » 20 Nov 2011, 13:40

cud be an option :|
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Re: POLL: Fall damage?

Postby TheLastProject » 20 Nov 2011, 13:52

I understand the idea, but I am afraid that it will limit the amount of cool tricks you can pull of due to the fact that falling from high damages you. Therefore, I am afraid it will limit the freedom of movement, which I do not want =/
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Re: POLL: Fall damage?

Postby kr1egsgott » 20 Nov 2011, 13:57

yes for minimal fall-damage

alternative: cool landing-effect
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Re: POLL: Fall damage?

Postby DroiD » 20 Nov 2011, 14:16

ok even i admit it now...shittiest idea i came up with in a while
:D
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Re: POLL: Fall damage?

Postby fawstoar » 20 Nov 2011, 14:40

Fall damage is an unnecessary hindrance in a twitch shooter based on fast movement like this one. Horrible idea.
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Re: POLL: Fall damage?

Postby ZeroKnight » 20 Nov 2011, 22:15

fawstoar {l Wrote}:Fall damage is an unnecessary hindrance in a twitch shooter based on fast movement like this one. Horrible idea.

+1
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Re: POLL: Fall damage?

Postby Wazubaba » 20 Nov 2011, 22:18

ZeroKnight {l Wrote}:
fawstoar {l Wrote}:Fall damage is an unnecessary hindrance in a twitch shooter based on fast movement like this one. Horrible idea.

+1

+1
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Re: POLL: Fall damage?

Postby orbitaldecay » 21 Nov 2011, 00:06

Eh, I can see a purpose in fall damage. Even in twitch shooters, fall damage is pretty standard. I think it would be tricky to implement properly in RE though. If players had more stamina, fall damage could be used to balance agile gameplay.
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Re: POLL: Fall damage?

Postby kr1egsgott » 21 Nov 2011, 10:29

However,
when you fall down from like 5m and nothing happens, it is still ok.
But when you fall down from like 50m and nothing happens, it is *%\?$"§ä
There must happen something!
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Re: POLL: Fall damage?

Postby ZeroKnight » 21 Nov 2011, 18:26

My theory:

They're cyborg android doo-hickies. If you look at their gibs, their bones are implanted with veins of glowing blue energy called
IMPULSE. Image

It drastically enhances their physical abilities, which allows them to run on walls, jump quite high, leap through the air and off surfaces with the greatest of ease, and be the fleetest of all feet around. It's all wired to their nervous system and to arms, hands, feet, legs, and torso. It energizes their frames, it enhances their capabilities, but at the cost that it must recharge after use, and that it also takes a physical toll on them, which is why it recharges faster when not moving and even faster when crouched.

Therefore, because of these bioaugmentations, it would only make sense they have the frame resilience to withstand falls from several hundred meters.

... ... That, and if you pay just a tiny bit of attention, you can see that their decent isn't as fast as a normal humanoid. Why? Well, try looking at their feet. Impulse jets? Hello?

[EDIT] At least at first. Terminal velocity doesn't seem to exist in Red Eclipse, so eventually they'll be falling ridiculously fast, but you have to fall from a reeeeally high place. The fastest speed I've attained was around 4000 (when playing with the flight bug, haha)
Last edited by ZeroKnight on 28 Nov 2011, 18:37, edited 4 times in total.
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Re: POLL: Fall damage?

Postby TheLastProject » 21 Nov 2011, 18:36

ZeroKnight {l Wrote}:IMPULSE

Remove that Trademark symbol, young man. IMPULSE is Open Source technology.
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Re: POLL: Fall damage?

Postby ZeroKnight » 21 Nov 2011, 18:53

Haha! Good point. How about I do that instead? (see edit)
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Re: POLL: Fall damage?

Postby SpiritOfOnyx » 27 Nov 2011, 01:21

I really enjoy falling from massive hights and kicking my opponent's face in before I touch the ground.

Just personal opinion though, makes me feel ninja |:|)
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