Just an idea ...

Just an idea ...

Postby jakatak » 28 Sep 2011, 10:55

Hi everyone,

I have juste read that article :
http://www.numerama.com/magazine/19967- ... -ipad.html

So i imagine me and my child playing with 3D printer model of Karts from STK on Ipad or Android tablets on STK maps !

For the 2024 roadmap ???

Thanks again for all the work done for this game.
jakatak
 
Posts: 1
Joined: 28 Sep 2011, 10:43

Re: Just an idea ...

Postby Auria » 28 Sep 2011, 17:57

For now iPad is not possible because Apple rejects GPL projects as far as I know :( For Android this would be difficult too because Android uses Java. But who knows, maybe someone will make a port using Android NDK!
Image
User avatar
Auria
STK Moderator
 
Posts: 2976
Joined: 07 Dec 2009, 03:52

Re: Just an idea ...

Postby Crendgrim » 28 Sep 2011, 18:28

Well, starting from Android 2.3 (or so) you can create apps with plain C++ AFAIK (so, without a Java base).
Crendgrim
 
Posts: 227
Joined: 03 May 2011, 21:59

Re: Just an idea ...

Postby Iridium » 28 Sep 2011, 21:04

Crendgrim {l Wrote}:Well, starting from Android 2.3 (or so) you can create apps with plain C++ AFAIK (so, without a Java base).

Ooh - but we'd have to hit version 1 before even thinking about this; but hopefully Android 2.3 will be out then too :)
-Iridium
User avatar
Iridium
 
Posts: 209
Joined: 24 May 2011, 02:13

Re: Just an idea ...

Postby Crendgrim » 28 Sep 2011, 22:09

Crendgrim
 
Posts: 227
Joined: 03 May 2011, 21:59

Re: Just an idea ...

Postby Iridium » 28 Sep 2011, 22:26

Crendgrim {l Wrote}:It *is* out already... http://en.wikipedia.org/wiki/Android_%2 ... _system%29

Ohok - the way it was worded confused me. Coolz!
User avatar
Iridium
 
Posts: 209
Joined: 24 May 2011, 02:13

Re: Just an idea ...

Postby Knitter » 30 Sep 2011, 17:38

Auria {l Wrote}:For now iPad is not possible because Apple rejects GPL projects as far as I know :( For Android this would be difficult too because Android uses Java. But who knows, maybe someone will make a port using Android NDK!


Main problem are the current dependencies, most of the existing code won't be easy to port. Java is not a problem, you can and should use both Java and C++, but I fear that porting all the existing code to the Android platform may be very hard/time consuming. I actually thought about it but never got around to see the existing code and what I need to port to the Android NDK.
Knitter
 
Posts: 237
Joined: 03 Jul 2011, 22:52
Location: Portugal

Re: Just an idea ...

Postby Funto » 30 Sep 2011, 18:28

The determining point on the feasibility of porting to Android is the port of Irrlicht to Android, which seems to exist in beta stage: http://gitorious.org/irrlichtandroid/pages/Home.
Funto
 
Posts: 459
Joined: 09 Dec 2009, 13:47
Location: Bordeaux, France

Who is online

Users browsing this forum: Bing [Bot] and 1 guest