well that means ill must have my general knowledge, capabilities and education not only for "writer for big game dev companies", but might be for TV (to be honest, after the depth and level of freedom i must provide for the player, writing for TV sounds like a piece of cake), cinema or even the ability and connections and reputation to work on my own projects.
one of them is in progress just about.. already now.
you are so right, still, to be honest, you talk about the same problems of studying for professionalism (programming, medicine, law, finance... even cooking) or studying more abstract subjects.
i can even add to your words that the game development industry in my country is very small.
this is why i'm looking for the subject that can promote me towards this thing and in the same time provide me with some basis for "plan B".
and this is why i'm in such a dilemma

you really touched the point bud.
I believe that there are SOME companies that pay reasonable wages.
BTW when talking on very large companies that pay very bad for there writers.. are you talking on the US or worldwide? are you talking on huge monsters like Blizzard or EA or on dev companies in general?
you gave strong statements that cleared the complexity of my simple damn question "what the hell is a good field for me to study?" do you have any ideas of potential answers?
don't think too much, thinking is bad. if you think on something, throw me an answer, i'll check in the universities if it fits in or not.
besides of brainstorming, if you know anyone who works in the industry and willing to advise me by mail, i'd appreciate it.