STK with two gamepads: a problem

STK with two gamepads: a problem

Postby arobasis » 09 Sep 2011, 14:04

Hi folks,
I have bought two "logitech dual action", but STK (on Mac) only recognize one when two are connected. The two gamepads works, but STK acts like they are the same ... What can I do?
Thank you!
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Re: STK with two gamepads: a problem

Postby qubodup » 09 Sep 2011, 14:41

Hi!

Do other games have the same problem?
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Re: STK with two gamepads: a problem

Postby Auria » 10 Sep 2011, 16:12

Hi,

arobasis {l Wrote}:Hi folks,
I have bought two "logitech dual action", but STK (on Mac) only recognize one when two are connected. The two gamepads works, but STK acts like they are the same ... What can I do?
Thank you!


this is not a bug, it's a feature ;) STK will only differentiate gamepads in multiplayer mode. So as long as you play single player all gamepads will be usable to play.

Or do you mean you have been trying multiplayer?
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Re: STK with two gamepads: a problem

Postby Kinsu » 10 Sep 2011, 22:35

I recently tried multi-mode with 2 gamepads, and I got a strange result : every 1 to 3 second, the karts slow down & stop, as if the brake button had been pressed (but they don't go backwards)... the steering buttons were well differenciated between the karts, so I don't think this is linked to a mess up of the 2 gamepads, even if it looks like... I have to make more tests to find the cause of the problem.
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Re: STK with two gamepads: a problem

Postby Auria » 11 Sep 2011, 02:00

Kinsu {l Wrote}:I recently tried multi-mode with 2 gamepads, and I got a strange result : every 1 to 3 second, the karts slow down & stop, as if the brake button had been pressed (but they don't go backwards)... the steering buttons were well differenciated between the karts, so I don't think this is linked to a mess up of the 2 gamepads, even if it looks like... I have to make more tests to find the cause of the problem.

which version? some bug that sounds something like that was recently fixed in SVN
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