philipphfbr {l Wrote}:Weapon that does the opposite of plunger maybe? When you hit him with it he slows down rather than you catching up to him.
philipphfbr {l Wrote}:It should also be made sure that there aren't too many different bonuses and weapons, since this would make it harder for beginners to adjust too. Maybe unlock weapons as you progress?
Auria {l Wrote}:Ah, a shield of some sort. Yeah this has been thought of too, though this would not always be useful so I'm not sure how to make it fun
hiker {l Wrote}:I am currently thinking of using the glove/fist/hand for that: it will smash bowling balls, cakes and plungers (for a limit number of times and time). Work for this has already started.
Turtle {l Wrote}:I noticed some folks suggested a monkey mode, and I was thinking this could be the equivalent of star effect in Mario Kart. Perhaps make it a gorilla mode that has the rocket fuel effect and punch players whom he bumps.
Not only would this be great to recover from last place, but this would also require good timing. If you don't time it right, you might end up taking a curve poorly or go off a cliff. The potential to get this ability should probably be higher for last place (90%), and reduced per position away from last place (-30%). So if 4 karts are playing and you are in 2 place, you have a 30% change of getting the gorilla mode.
As of now, the only helpful thing for last place with 15 or more kart, is the 3 ramp up since the bowling balls and cupcakes can be countered by distance and curves.
hiker {l Wrote}:Well, this is actually supposed to be what the portable zippers are for, but I agree they don't work that way yet, they don't last long enough.
Since your item would be quite similar, would it be better if we extend the time a zipper is active for?
bovineuniversity {l Wrote}:Would it be possible to put a timer on the portable zipper? So the longer you hold it, the less powerful it is?
You'd have to get rid of the ability to have multiple zippers then. Just a thought.
Question on the swatter/hammer... I tried it and like it.. but I haven't gotten shot at with a plunger from ahead yet. Will it always prevent you from getting hit, or will it swat it away if you've been hit and then get the swatter?
EDIT: I did squash a few guys with it, and got squashed myself... that was kind of cool. But I haven't been able to have the swatter effectively prevent anything.. I got hit with parachutes and anchors when I had the swatter out. Nobody shot a plunger, bowling ball, or cupcake at me when I was using it. I take it that it is only supposed to prevent the things that guys throw at you? The wiki said it would get rid of things too. Didn't see that happen.
Kinsu {l Wrote}:It could be great ! I think the bomb could be shown on the minimap, so we are able to see if there are players near it or not, even if we're far
fischx {l Wrote}:Whats about a remote bomb?
Press fire to drop it, press it again for detonation timer (1,5 secs) after detonation every bomb in an near radius will be activated.
(imagine multiplayer experience)
bovineuniversity {l Wrote}:let's think creatively here and not just copy other games.
STKRudy85 {l Wrote}:Is the bubblegum explode in 3 strike battle, it should ...
Turtle {l Wrote}:Yeah more stationary items. I think bananas should be replaced by a dynamite or something (banana feels like a Mario kart thing). The more unique STK is vs. other kart racing games, the better.
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