Anchor Replacement Suggestion

Anchor Replacement Suggestion

Postby Turtle » 02 Sep 2011, 20:45

I was thinking instead of the anchor animation, how about if cement is dropped on the 1st place kart? Also, make it last a little longer than it currently does (total of 5 seconds at 5mph).

Animation: A bucket appears on top of 1st place, and then it turns over dumping the cement on the player. 1st place kart then turns gray and begins to slow down (same anchor effect). To add some humor it could be evil-tux the one that is holding the cement bucket. The idea is that he is mad for being removed from the game. The humor is that only those who played the older versions will get why he is doing such an evil thing. :p

I read there was a plan for an anchor replacement, but I think what it needs is a little better animation + longer duration.
Turtle
 
Posts: 68
Joined: 27 May 2011, 17:27

Re: Anchor Replacement Suggestion

Postby Arthur » 02 Sep 2011, 23:24

Sorry, but you're way late. We have already a new item to replace the anchor with. :p
Hey pal, I took an oath for justice! "In happy days or tightest tights..." or something like that.
User avatar
Arthur
 
Posts: 1073
Joined: 06 Dec 2009, 00:49

Re: Anchor Replacement Suggestion

Postby charlie » 03 Sep 2011, 00:14

Arthur {l Wrote}:Sorry, but you're way late. We have already a new item to replace the anchor with. :p


Could be a bit more helpful by saying what or linking to the thread or saying what version of STK it's in (whatever is quickest to do so).
Free Gamer - it's the dogz
Vexi - web UI platform
User avatar
charlie
Global Moderator
 
Posts: 2131
Joined: 02 Dec 2009, 11:56
Location: Manchester, UK

Re: Anchor Replacement Suggestion

Postby Arthur » 03 Sep 2011, 00:18

Well, it's in SVN, and will probably be ready for 0.7.3. I wrote a blogpost with some quick info about it in the middle: http://stkblog.net
Hey pal, I took an oath for justice! "In happy days or tightest tights..." or something like that.
User avatar
Arthur
 
Posts: 1073
Joined: 06 Dec 2009, 00:49

Re: Anchor Replacement Suggestion

Postby charlie » 03 Sep 2011, 01:33

Ah, specifically this post:

STK Blog {l Wrote}:We're also getting a rubber ball weapon from hiker, which will eventually replace the anchor weapon. The rubber ball bounces along the track, aiming for the leading kart, with the added nasty of squashing karts along the way, which will slow them down temporarily. Hopefully it should be easier to understand than an anchor popping up from nowhere, as the rubber ball will bounce more rapidly as it's reaching its goal. We could use some nice sound effects, both for this weapon and the swatter, so contributions are welcome. ;) The appearance of the ball might still change, so I'm not posting a screenshot of it this time.
Free Gamer - it's the dogz
Vexi - web UI platform
User avatar
charlie
Global Moderator
 
Posts: 2131
Joined: 02 Dec 2009, 11:56
Location: Manchester, UK

Re: Anchor Replacement Suggestion

Postby STKRudy85 » 03 Sep 2011, 13:13

It''s a good item why do you think it must be replaced and by what ?

Does bananas still giving anchor, or not ?
STK fan
User avatar
STKRudy85
 
Posts: 532
Joined: 23 Dec 2010, 03:00
Location: France

Re: Anchor Replacement Suggestion

Postby Auria » 03 Sep 2011, 18:14

STKRudy85 {l Wrote}:It''s a good item why do you think it must be replaced and by what ?

Does bananas still giving anchor, or not ?


A problem with the anchor is that you cannot try to avoid it. We like items that you can avoid if you have a lot of skill

And at this time Bananas can still give anchors
Image
User avatar
Auria
STK Moderator
 
Posts: 2976
Joined: 07 Dec 2009, 03:52

Re: Anchor Replacement Suggestion

Postby Turtle » 04 Sep 2011, 06:03

STKRudy85 {l Wrote}:It''s a good item why do you think it must be replaced and by what ?

Does bananas still giving anchor, or not ?

Great item, but could use more work. Also, anchor on a kart is kind of off(we are not driving a ship :p). I posted what it should be replaced by in the 1st post (didn't you read it? lol). Also, Arthur posted the actual replacement that is going to be introduced.

@Auria
How about letting players carry certain items behind them? (cupcake, plunger, bowling ball) So if you want to hold an item, you have to hold the fire button instead of just pressing it.
Turtle
 
Posts: 68
Joined: 27 May 2011, 17:27

Re: Anchor Replacement Suggestion

Postby Auria » 04 Sep 2011, 16:13

Turtle {l Wrote}:@Auria
How about letting players carry certain items behind them? (cupcake, plunger, bowling ball) So if you want to hold an item, you have to hold the fire button instead of just pressing it.


Hmm well I'm not sure I see what would be the advantahe to this?
Image
User avatar
Auria
STK Moderator
 
Posts: 2976
Joined: 07 Dec 2009, 03:52

Re: Anchor Replacement Suggestion

Postby Turtle » 05 Sep 2011, 21:12

Auria {l Wrote}:
Turtle {l Wrote}:@Auria
How about letting players carry certain items behind them? (cupcake, plunger, bowling ball) So if you want to hold an item, you have to hold the fire button instead of just pressing it.


Hmm well I'm not sure I see what would be the advantahe to this?


Protection from getting hit by cupcakes or well aimed bowling ball.
Turtle
 
Posts: 68
Joined: 27 May 2011, 17:27

Re: Anchor Replacement Suggestion

Postby Iridium » 16 Sep 2011, 22:52

Just to show, there is a way to dodge MKWii spinies - a speed boost(mushroom) right as the shell comes homing downwards, and it is feasible.
Similar method? Y/N?
-Iridium
User avatar
Iridium
 
Posts: 209
Joined: 24 May 2011, 02:13

Who is online

Users browsing this forum: No registered users and 1 guest

cron