[SOLVED] Exporting materials for STK with Blender 2.59

[SOLVED] Exporting materials for STK with Blender 2.59

Postby jbmolle » 22 Aug 2011, 13:00

Hi,

I tried to export a textured model from Blender 2.59 into STK 0.7.2 but in the game I can't see my textures.
I choose isSTK kart in the Blender options. Everything exports fine (icons, shadow, model...) except the textures.

In Blender I simply create a Material and add a UV Texture (a wrapped jpg texture).
What should I do to have it exported.

Thanks for your help,
JB
Last edited by jbmolle on 22 Aug 2011, 15:24, edited 1 time in total.
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Re: Exporting materials for STK with Blender 2.59

Postby qubodup » 22 Aug 2011, 13:15

The texture has to be in the directory of the track. Is it?

Watch out for CorrEct cASe.JPG
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Re: Exporting materials for STK with Blender 2.59

Postby jbmolle » 22 Aug 2011, 13:45

Hi,

But I don't have any track yet. I just want to create a kart. In Blender I can see the texture on the kart but when I export it's not in the b3d file.

Thanks,
JB
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Re: Exporting materials for STK with Blender 2.59

Postby jbmolle » 22 Aug 2011, 15:24

Hi,

Finally I found how to do it. I was adding the texture in the material in the object mode.
I downloaded the gnu.blend and found out that the UV image should go in the edit mode UV image editor.

Thank and have a nice day
JB
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Re: [SOLVED] Exporting materials for STK with Blender 2.59

Postby Kinsu » 23 Aug 2011, 03:00

If you experience any other problems, maybe the wiki can help you : kart resources index, kart resources index 2 (WIP)
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