svenskmand {l Wrote}:The following files ARE needed:
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copy "%MINGWDIR%\bin\libstdc++-6.dll" .
copy "%MINGWDIR%\bin\libgcc_s_dw2-1.dll" .
And more is probably also need since I get this error (attached).
Yeah, remember that some of the mingw-dlls will be in PATH if mingw is installed.
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Plugin_BSPSceneManager.dll
Plugin_OctreeSceneManager.dll
Plugin_OctreeZone.dll
Plugin_PCZSceneManager.dll
Neither of these are used, and I don't think we will end up using them either, so they are safe to remove. (I tested and removed those from the plugins.cfg files recently, I guess they have been left from an ogre example file and never been removed earlier.)
openal32.dll is only needed if OpenAL is not installed, so either have to ship it with the installer, or make the installer ask for downloading the openAL runtimes from creative. (Which I don't think is open source, so I'm not sure if we can't include the installer for that with the game.)
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CEGUIFalagardWRBase.dll
CEGUISILLYImageCodec.dll
SILLY.dll
I am quite sure I had to have these files to run OD earlier, so either stefan has them somewhere available, or they are not needed anymore after stefan improved the gui-related code. (Maybe the SILLY dll-files are only needed for specific image formats?)
plugins.cfg.linux and plugins.cfg.windows seems to be old leftovers, so they are safe to remove.
There are also some old pthread dlls in the dep folder that we probably don't need anymore. (Under the "old"-folder)