0.7 AI cheats

0.7 AI cheats

Postby kingtux » 17 Jul 2011, 05:25

The AI cheats by using nitro it doesn't have. The AI karts sometimes use nitro before they even get a chance to get any. This should be fixed.
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Re: 0.7 AI cheats

Postby Arthur » 17 Jul 2011, 14:41

I believe what you see is slipstreaming; karts get a boost with nitro-like particles behind if it follows another kart closely for a while.
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Re: 0.7 AI cheats

Postby Kinsu » 17 Jul 2011, 14:49

Arthur {l Wrote}:I believe what you see is slipstreaming; karts get a boost with nitro-like particles behind if it follows another kart closely for a while.

Yes, I think so. You must be mistaking the "aspiration" and the nitro, kingtux.
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Re: 0.7 AI cheats

Postby Auria » 17 Jul 2011, 16:16

... and what might cause even more confusion is that when using slipstream, nitro particles are indeed displayed -.- we should probably find a nicer way to indicate splistream is in use (ideas?)
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Re: 0.7 AI cheats

Postby hikari.to.yami » 17 Jul 2011, 16:33

Come to think of it, isn't there no sound effect for either slipstream or nitro? Maybe we can assign spesific sound for each or one of them?
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Re: 0.7 AI cheats

Postby Arthur » 17 Jul 2011, 17:04

That is a good idea, but not everyone drives with sound, so a more visual difference would be even better. Maybe change the coloring or opacity for slipstream particles?
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Re: 0.7 AI cheats

Postby hikari.to.yami » 17 Jul 2011, 17:12

I think we should create new topic in STK contribution for this. So more idea will come.
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Re: 0.7 AI cheats

Postby Kinsu » 17 Jul 2011, 17:18

Maybe instead of showing nitro-like particles, the wind effect could be intensified during the boost ?
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Re: 0.7 AI cheats

Postby hikari.to.yami » 17 Jul 2011, 17:27

I just create new topic in STK contributions for this : http://forum.freegamedev.net/viewtopic.php?f=18&t=1623

hopefully more idea will come ;)
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Re: 0.7 AI cheats

Postby asciimonster » 19 Jul 2011, 08:47

hikari.to.yami {l Wrote}:Come to think of it, isn't there no sound effect for either slipstream or nitro? Maybe we can assign spesific sound for each or one of them?

I think the nitro should use a whistling sound, whose pitch increases as the boost gets longer. Much like a a mondo supercharger. :cool:
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