
While I'm no 3d modeller - Kitty kart has been made by Tom Wright (which I hope will register here soon), I realized that there are something that could be done to improve the character and the vehicle. Those are things that may get into the to do list, and someone with the required skills (even I might try some that may be more accessible) to shine on the (so far) only female driver on the STK game.
Things like wining and losing animation and other pertinent stuff are obvious ones, but there might be details which somehow can make a difference.

The mascot icon has been revamped by me to suit the other mascots look (side facing, bold outline, more emphasis on the head...). I didn't do nothing to the eyes because its a part of the kitty charm and recognition of the character (the round eyes would certainly make her less cat). But I'm open to suggestions on that front also.
On a side note: I've made a 32x32 icon for the minimap, but STK don't seem to be using it (or I'm not noticing it).
The kart is downloadable from: http://archives.aros-exec.org/share/game/driving/kitty.zip
Might add to http://stkaddons.net/ later...
The blender model is available from the same place: http://archives.aros-exec.org/share/game/driving/kittykart_v004_249.blend.zip
So let's hear from you people, your suggestions...