Mystrian Fate is a game I've always wanted to make, it is strongly
influenced by the Legend of Zelda, but I want to add more RPG elements and
a lot of different quests besides the main story. Here is a brief outline
of the key points of the game:
-Real Time avoidable combat(no turned monster encounter fights)
-Player Levels 1-12(12 being the equivalent of 99)
-HUGE World including all types of Geography
-MANY characters and monsters
-LOTS of items to collect
-and more awesomeness
Now, I'm not a great programmer or 3D model artist, but I have been working
on writing, and designing the concept for the game. Basically, you play as
Xhalite, a boy about 14 years of age who is on a quest to save his lifelong
friend, collect treasure from the dungeons, and defeat the evil lord Zyaji.
Pretty cliche? Eh, I like it that.
I already have ideas for the first part of the game. But I'll need...
Programmers(Preferrably C++, since it is standard and pretty good)
3D Map, prop, sprite & Character Artists(we'll be using open source textures)
(Of course we'll be using open source music)
Additional Writers
Animators
People who like to sketch
People with creative minds
People with patience
I am a director, and I think one of my other friends who is in this with me
would co-direct. Of course, this game will be free-open source software.
No website as of now, maybe we could get one running?
Anyone interested? The email I have made for production of this game is:
mystrian101@gmail.com