The Ark tech preview

The Ark tech preview

Postby rogerdv » 15 Mar 2011, 15:41

Well, Im pleased to officially annouce The Ark, version 0.1, codename Shikai - download link.
I have released this very small tech preview to test the game on a wide range of hardware and get some feedback. Currently you can complete a couple of quests, if you dont get killed. You can talk to NPCs, receive equipment, use it (weapons do damage and armor does protection and they are visible when you equip it) and get XP for the quests. Has a lot of bugs of course.
Any contribution is welcome and also I would like to mention that from now on Im officially requesting for donations for the project (via PayPal). If somebody is interested, I will post the details.

Edited to make main link point to the home page, and the download link explicit - charlie

Edit: Here is the gameplay video
http://www.youtube.com/watch?v=2NkwDltqLKE
Last edited by rogerdv on 18 Mar 2011, 14:44, edited 1 time in total.
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Re: The Ark tech preview

Postby TheAncientGoat » 15 Mar 2011, 17:21

Links to direct downloads are kinda.. bad. Especially without saying it's a download link, and which platforms it runs on.

That being said, it looks pretty darn awesome! Any gameplay videos? Would help a lot if someone was to say, make a blogpost ;)
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Re: The Ark tech preview

Postby rogerdv » 15 Mar 2011, 17:38

Hmm, sorry, forgot to mention in this post that the Windows version is delayed. Also, I dont have any updated gameplay videos available, it usually takes me some time to upload them to youtube. If you want to get ingame screenshots you can use F12, thats all I have right now, I will get some video tonight at home, will be ready for tomorrow.
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Re: The Ark tech preview

Postby KroArtem » 15 Mar 2011, 18:20

Feedback? The problem is that you've ignored the only bug created by me (It was created 2010-11-21), so I can't test The Ark for 4 months!
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Re: The Ark tech preview

Postby rogerdv » 15 Mar 2011, 18:36

Sorry, did you used sf page? Didnt got any notification and also I didnt checked SF for some months (took me several minutes to open the page, and several minutes more to log in). If you used the showcase thread in this forum then I will go back to it and check the bug. In any case, yes, it is my mistake.
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Re: The Ark tech preview

Postby rogerdv » 15 Mar 2011, 18:53

Ok, foudn the bug report and it is weird. It works here, but I changed the include files to errno.h and updated the SVN. Can you please try now?
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Re: The Ark tech preview

Postby KroArtem » 15 Mar 2011, 20:17

Right now - no, because when some months ago I didn't receive any answer, I gave up and delete the directory with The Ark and now I don't have enough space in /home, so I'll tell you about results some days later.
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Re: The Ark tech preview

Postby oberhamsi » 15 Mar 2011, 21:23

very cool. i will try this on my linux machine tomorrow.

any kind of bugs you are interested in?
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Re: The Ark tech preview

Postby rogerdv » 15 Mar 2011, 21:40

Rendering problems, artifacts and gameplay problems like that when you kill an NPC the weapon and armor stays there in the air or that you can equip two weapons at same time in the same hand.
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Re: The Ark tech preview

Postby shirish » 11 Apr 2011, 22:08

Hi there,
I want to try out the game and do see I can set up an SVN Environment well (to keep track of updates) but unable to know what dependencies the game has. Something like http://adonthell.berlios.de/doc/index.p ... ncy_Matrix and then the compiling instructions http://adonthell.berlios.de/doc/index.p ... :Compiling . This would make it easy for people who just don't want to download tarballs without first knowing whether they will be able to run the game or not or need some special library or something. It would be good if there is some minimal documentation like the one I mentioned above.
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Re: The Ark tech preview

Postby rogerdv » 11 Apr 2011, 22:31

The project uses scons to detect all required deps, and let you know if there is one missing, just run "scons". Once you have all required deps, you can use the included code::Blocks project to compile too.
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Re: The Ark tech preview

Postby shirish » 12 Apr 2011, 19:43

Hi Rogerdev,
Thank you for your prompt answer/reply. Before venturing further, should I be following the trunk or some specific branch as I'm interested only in the GNU/Linux implementation.

Going to http://sourceforge.net/projects/ark-rpg/develop gives me :-

{l Code}: {l Select All Code}
 svn co https://ark-rpg.svn.sourceforge.net/svnroot/ark-rpg ark-rpg
which seems to drag also non-GNU/Linux code alongwith it.

Is there an exclusive GNU/Linux branch or something so it pulls only the stuff required in GNU/Linux or maybe I read something wrong.

I have had tried/worked with scons before but have no idea about code::Blocks as how does one go about using it/compiling with it.

Looking forward to know more.
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Re: The Ark tech preview

Postby rogerdv » 18 Apr 2011, 20:34

Sorry, the svn includes all supported platforms. In your case, I would recommend scons if you are not familiar with IDEs.
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