Canyon42 track final version

Canyon42 track final version

Postby rubberduck » 06 Feb 2019, 18:26

I finished my track canyon42 now, which is a military area like area 51 in a canyon.





You can find the development topic here:
working on LaundredSheep, a 3D platformer game
User avatar
Posts: 654
Joined: 23 Apr 2013, 18:31
Location: sitting with tux in a bathtub

Re: Canyon42 track final version

Postby GeekPenguinBR » 06 Feb 2019, 19:33

Your track looks nice. The colours are beautiful and the path is fun to drive on. Although it's a 100 MB file, I believe that someone can work on it to reduce the final file size by resizing the resolution of some textures.

I really like this track. The thematic, the environment, the light and every else more. I still think that the tent is small compared to the size of the Jeep, but it's just my opinion. Anyway, my criticism is always positive. I know how many hours you need to spend to reach a final result like this.

Good job!
Last edited by GeekPenguinBR on 12 Feb 2019, 20:02, edited 2 times in total.
"Making cool harmless games makes the world a better place".
User avatar
Posts: 414
Joined: 22 Mar 2014, 00:41
Location: Rio de Janeiro

Re: Canyon42 track final version

Postby Ludsky » 06 Feb 2019, 21:00

Very good Job ;) I like it :)
User avatar
Posts: 680
Joined: 07 Aug 2011, 12:52
Location: France

Re: Canyon42 track final version

Postby Alayan » 12 Feb 2019, 19:04

Definitely better than several official STK tracks, congrats for the nice addon.
STK Moderator
Posts: 206
Joined: 25 Mar 2012, 22:11

Re: Canyon42 track final version

Postby Mr.XX99 » 12 Feb 2019, 23:10

Congratulations to the finished track :)

I also like how you made the cable as the startline, but there is a small issue with that:
sometimes a basketball is not able to fit under it and will explode on the cable.
Here is a short video demonstration:
Playing SuperTuxKart on my Windows 10 Laptop, my mobile phone and on my Anroid TV :)
(profile picture from John Tuggle URL: License: picture was edited by me)
User avatar
Posts: 71
Joined: 29 Dec 2017, 21:39
Location: Germany

Re: Canyon42 track final version

Postby tempAnon093 » 15 Feb 2019, 23:46

Very good track. Do you plan to add it to the add-ons repository? That way it can be downloaded in-game.
Posts: 106
Joined: 02 Feb 2019, 12:09

Re: Canyon42 track final version

Postby QwertyChouskie » 15 Feb 2019, 23:51

That's the plan, but there's a bug in stk-addons that prevents this. We're just waiting for leyyin to fix it.
Not an official dev, but a huge fan of STK!
User avatar
Posts: 361
Joined: 29 Jun 2016, 14:57

Who is online

Users browsing this forum: No registered users and 1 guest