Hi everyone. v1.5 is here for your fragging pleasure.

It is based on the version in SVN and also needs the SVN client to be able to load the map.
Download link: http://www.mediafire.com/?cy4acc4p05ws404- I noticed that Jojo made KAPPA and SIGMA textures in SVN, like we had for ALPHA and OMEGA already so I decided to use these for the green and yellow bases instead of the neon squares to consequently use the team symbols.
- I added a fogdome and made the pillars stretch to the ground so that it doesn't look like a floating platform anymore.
- Some minor texture improvements.
- Quin missed a little spot of clipping in the lights of the middle structure when adding the map to SVN, which is now corrected.
- No more pre-rendered PVS cull. With all the changes since v1.0 I had no more improvement in FPS with the PVS system enabled. My framerate seemed more stable without than with the PVS cull and this also cuts the filesize.
Quin: could you review the changes and update the SVN accordingly please?
EDIT: I will provide the PVS culled map as well, those who want can see what performs best in their particular case. It's calculating again now, will upload soon.